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<blockquote data-quote="Primitive Screwhead" data-source="post: 3589213" data-attributes="member: 20805"><p>My primary tool is a DDM map that I got laminated.. like the <a href="http://www.gamer-printshop.com/" target="_blank">Gamer Printshop</a> will do for ya...</p><p></p><p> For my current campaign I am sending them the module battlemaps to get printed/laminated. Well worth it for the price. I would like to stick to the color versions but when the battlemaps cost more than the entire campaign <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p> I have also recently ordered a couple sets of thier endless terrain sets as I plan on having a running encounter through some forest terrain... instead of a full map its just 4 tiles that can be flipped and added at the 'working' end of the encounter.... I expect to be buying at least 2 sets of each terrain type he puts out {H Forest, L forest, Swamp, etc...}</p><p></p><p>For mini's I have a small number of DDMs, and have used dice, MnMs.. and recently a Twizzler {Made for a good Wall of Fire <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> }</p><p></p><p>A time consuming process I used once was to print a bunch of paper with grids and would lay out each page as the group progressed. It actualy worked very well in play but tended to get a bit messy. This method allowed me to have encounter notes on the map and to surprise the players with the things around the corner... but, like I said, very time consuming.</p><p></p><p></p><p>I second the plug for Sparks.. those are decent additions to the game...</p><p>And a final re-plug for Gamer Printshop..best resource on the web for non-map makers like me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Primitive Screwhead, post: 3589213, member: 20805"] My primary tool is a DDM map that I got laminated.. like the [URL=http://www.gamer-printshop.com/]Gamer Printshop[/URL] will do for ya... For my current campaign I am sending them the module battlemaps to get printed/laminated. Well worth it for the price. I would like to stick to the color versions but when the battlemaps cost more than the entire campaign :( I have also recently ordered a couple sets of thier endless terrain sets as I plan on having a running encounter through some forest terrain... instead of a full map its just 4 tiles that can be flipped and added at the 'working' end of the encounter.... I expect to be buying at least 2 sets of each terrain type he puts out {H Forest, L forest, Swamp, etc...} For mini's I have a small number of DDMs, and have used dice, MnMs.. and recently a Twizzler {Made for a good Wall of Fire :D } A time consuming process I used once was to print a bunch of paper with grids and would lay out each page as the group progressed. It actualy worked very well in play but tended to get a bit messy. This method allowed me to have encounter notes on the map and to surprise the players with the things around the corner... but, like I said, very time consuming. I second the plug for Sparks.. those are decent additions to the game... And a final re-plug for Gamer Printshop..best resource on the web for non-map makers like me :) [/QUOTE]
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