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General Tabletop Discussion
*Dungeons & Dragons
Facing, long creatures and other things
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<blockquote data-quote="SableWyvern" data-source="post: 99241" data-attributes="member: 1008"><p><strong>Clarification</strong></p><p></p><p>I didn't mean to imply that forward movement be required before turning. I was pondering whether or not the act of turning in and of itself should cost movement.</p><p></p><p>For example, if a creature turns 90 degrees, paying 5' per square moved through (thus, 10' for a standard large, long critter), it uses up 10' of its allotted movement.</p><p></p><p>I've actually just come up with another question - can a long creature take all its movement sideways? By the rules, it should be possible to make a full charge sideways, should it not? What about backwards?</p><p></p><p><strong>NB: rule0 is all well and good - and requisite in this circumstance, if backwards charges are possible. I'm just pondering the specifics of the rules in this instance.</strong></p></blockquote><p></p>
[QUOTE="SableWyvern, post: 99241, member: 1008"] [b]Clarification[/b] I didn't mean to imply that forward movement be required before turning. I was pondering whether or not the act of turning in and of itself should cost movement. For example, if a creature turns 90 degrees, paying 5' per square moved through (thus, 10' for a standard large, long critter), it uses up 10' of its allotted movement. I've actually just come up with another question - can a long creature take all its movement sideways? By the rules, it should be possible to make a full charge sideways, should it not? What about backwards? [b]NB: rule0 is all well and good - and requisite in this circumstance, if backwards charges are possible. I'm just pondering the specifics of the rules in this instance.[/b] [/QUOTE]
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