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Factionless Characters: When sometimes your concept dosnt link up with a Faction.
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<blockquote data-quote="Cascade" data-source="post: 6760249" data-attributes="member: 12879"><p>I play a cleric of bane, with the acolyte background, so while in Mulmaster, the low levels weren't that intimidating for death.</p><p></p><p>To date the role playing aspect has been very enjoyable. The level 3 favors are nice but far from a disadvantage; of course that may change at 4 or 5.</p><p></p><p>It would be nice to see a factionless option; essentially to go more along with the new mercenary background but the "support the group" aspect still must be stressed when playing public games.</p><p></p><p>Pathfinder forces "the join the club" mentality, which I kinda frown upon. Much like evil charcters in AL, I think most people fit into the adventure the way AL and 5e have been run.</p></blockquote><p></p>
[QUOTE="Cascade, post: 6760249, member: 12879"] I play a cleric of bane, with the acolyte background, so while in Mulmaster, the low levels weren't that intimidating for death. To date the role playing aspect has been very enjoyable. The level 3 favors are nice but far from a disadvantage; of course that may change at 4 or 5. It would be nice to see a factionless option; essentially to go more along with the new mercenary background but the "support the group" aspect still must be stressed when playing public games. Pathfinder forces "the join the club" mentality, which I kinda frown upon. Much like evil charcters in AL, I think most people fit into the adventure the way AL and 5e have been run. [/QUOTE]
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Factionless Characters: When sometimes your concept dosnt link up with a Faction.
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