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<blockquote data-quote="Minigiant" data-source="post: 6752486" data-attributes="member: 63508"><p>Since my homebrew setting is like Westeros and Azeroth had a baby and it was raised by Ravnica, my homebrew has factions.</p><p></p><p>From Ravnica, there are many powerful factions each with lots of resources and major quirks. <strong>The Strong Ones</strong>, a guild of rat-catchers, sewer cleaners, and sanitation workers, may be dirty but they can make you very dirty or very dead. The<strong> Church of White Gold</strong> deals with medicine, insurance, and rescue. The <strong>Rubium</strong> is Zhents dressed in red who hate kings.</p><p></p><p>From Azeroth, the factions are split into 2 camps mostly. All party in a PC or NPC party must be <strong>Unionist</strong> or <strong>Crownist</strong>. Mixed parties are rare and only when dealing with bigger foes but are rare due to the lack of trust</p><p></p><p>From Westoros, the factions scheme against each other to lead their alliance and the individual factions. They never goes as far as too take out another faction or even oenly attack them. Faction civil wars however... are often but luckily are usually cold.</p><p></p><p>So what happens is that the factions matter and they may disagree on issues, but members of an alliance are never hostile to each other. All beefs are person vs person or alliance vs other alliance. Factions don't duke it out.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 6752486, member: 63508"] Since my homebrew setting is like Westeros and Azeroth had a baby and it was raised by Ravnica, my homebrew has factions. From Ravnica, there are many powerful factions each with lots of resources and major quirks. [B]The Strong Ones[/B], a guild of rat-catchers, sewer cleaners, and sanitation workers, may be dirty but they can make you very dirty or very dead. The[B] Church of White Gold[/B] deals with medicine, insurance, and rescue. The [B]Rubium[/B] is Zhents dressed in red who hate kings. From Azeroth, the factions are split into 2 camps mostly. All party in a PC or NPC party must be [B]Unionist[/B] or [B]Crownist[/B]. Mixed parties are rare and only when dealing with bigger foes but are rare due to the lack of trust From Westoros, the factions scheme against each other to lead their alliance and the individual factions. They never goes as far as too take out another faction or even oenly attack them. Faction civil wars however... are often but luckily are usually cold. So what happens is that the factions matter and they may disagree on issues, but members of an alliance are never hostile to each other. All beefs are person vs person or alliance vs other alliance. Factions don't duke it out. [/QUOTE]
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