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<blockquote data-quote="JohnLynch" data-source="post: 6752721" data-attributes="member: 6749563"><p>Harpers will be present in my game. How much of a presence they have in the spotlight will be up to the players. However they will have a consistent presence in the background. A second faction that will be present is one of the threats from the 4e FRCG.bthey won't be interacting with the main plot, but will be around as a sidequest. Like the Harpers they could remain unnoticed by the players for the whole Campaogn (although their effects will be felt). The Cormyrean government will be an obvious faction in the campaign as will another two factions which are completely homebrew.</p><p></p><p>No, I won't be using the Adventurer's League factions except by accident. The fact the Harpers are an AL faction had no effect on my decision to use them ( I've been planning this campaign for 2 and a half years, so the Harper inclusion was decided long ago).</p><p></p><p>I kept the Lord's Alliance but dropped the rest.</p><p></p><p>The idea of every player having a faction feels somewhat gimmicky to me except when it's a central premise of a character (e.g. Cormyrean spy working for the crown). I instead prefer groups to work with factions.</p></blockquote><p></p>
[QUOTE="JohnLynch, post: 6752721, member: 6749563"] Harpers will be present in my game. How much of a presence they have in the spotlight will be up to the players. However they will have a consistent presence in the background. A second faction that will be present is one of the threats from the 4e FRCG.bthey won't be interacting with the main plot, but will be around as a sidequest. Like the Harpers they could remain unnoticed by the players for the whole Campaogn (although their effects will be felt). The Cormyrean government will be an obvious faction in the campaign as will another two factions which are completely homebrew. No, I won't be using the Adventurer's League factions except by accident. The fact the Harpers are an AL faction had no effect on my decision to use them ( I've been planning this campaign for 2 and a half years, so the Harper inclusion was decided long ago). I kept the Lord's Alliance but dropped the rest. The idea of every player having a faction feels somewhat gimmicky to me except when it's a central premise of a character (e.g. Cormyrean spy working for the crown). I instead prefer groups to work with factions. [/QUOTE]
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