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<blockquote data-quote="Evil Monkey" data-source="post: 3376474" data-attributes="member: 35447"><p>From reading the class, I like what I see, but I haven't had one in a game yet on either side of the screen. However, there is one thing that jumps out at me as completely nonsensical.</p><p></p><p></p><p></p><p></p><p></p><p>Those two sentences are completely counter-intuitive to me. So, this jack-of-all-trades pulls these abilities out of his hat because the situation is desperate and he needs a spell to save his bacon, but he has to prepare his spells ahead of time? I must have missed the class ability that lets him know exactly what kind of desperate situations he's going to be in that day so he knows which spells to prepare.</p><p></p><p>I think the alternative - just letting them pick any spell of the appropriate level from the Sor/Wiz list as the situation dictated, keeping the restrictions on casting any particular spell only once per 8 hours and only one spell of highest-available level - is not as unbalancing as it may seem at first glance and also fits better with the flavor of the class. Especially if you keep it PH-only spells, which could be seen as the basics of magic that virtually all wizards know about.</p><p></p><p>Speaking from my own experience, of course.</p></blockquote><p></p>
[QUOTE="Evil Monkey, post: 3376474, member: 35447"] From reading the class, I like what I see, but I haven't had one in a game yet on either side of the screen. However, there is one thing that jumps out at me as completely nonsensical. Those two sentences are completely counter-intuitive to me. So, this jack-of-all-trades pulls these abilities out of his hat because the situation is desperate and he needs a spell to save his bacon, but he has to prepare his spells ahead of time? I must have missed the class ability that lets him know exactly what kind of desperate situations he's going to be in that day so he knows which spells to prepare. I think the alternative - just letting them pick any spell of the appropriate level from the Sor/Wiz list as the situation dictated, keeping the restrictions on casting any particular spell only once per 8 hours and only one spell of highest-available level - is not as unbalancing as it may seem at first glance and also fits better with the flavor of the class. Especially if you keep it PH-only spells, which could be seen as the basics of magic that virtually all wizards know about. Speaking from my own experience, of course. [/QUOTE]
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