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Faerunian Warforged?
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<blockquote data-quote="Sunderstone" data-source="post: 3108848" data-attributes="member: 23497"><p>I would probably have them below faerun, sort of like sleeper agents (with no memories). They could be re-awakened from their long stasis by a cataclysmic event or chain of events.</p><p> </p><p>Or their reawakening could be triggered by a huge expenditure of magic, like the recent battle with the City of Shade over Cormyr. As the warforged from below the cormyrian region get activated and begin moving about the realms they unknowingly begin reactivating other warforged buried beneath other regions just by being within a certain proximity (an old contingency from mysterious creators). They wont know they are reawakening anything as most of their initial "programming" has eroded over the centuries/millenia with the exception of basic motor skills and aptitudes (fighter, sorcerer, rogue, monk, etc). I would probably hold off on (possibly not allowing) the more religious-based warforged like Paladins and Clerics as they are a new (activated) race with much to learn about the currentoutside world.</p><p></p><p>You could deepen the mystery factor by having uncontrollable minor reactions when certain triggers are met. For example something in a tomb could accidentally cause the warforged eyes to glow (for a limited duration or even one minute intervals) a certain color when it's within a certain range. For example, when a Warforged Sorcerer is close to a magical writing like a glyph of warding, or an explosive rune, etc. If Warforge have infravision, you could make it that there eyes glow uncontrollably (illuminating as a torch or lantern) when they reach a dark area, etc</p><p></p><p>I dont know warforged that well as I dont own ebberon, so feel free to point out any misconceptions that I have.</p></blockquote><p></p>
[QUOTE="Sunderstone, post: 3108848, member: 23497"] I would probably have them below faerun, sort of like sleeper agents (with no memories). They could be re-awakened from their long stasis by a cataclysmic event or chain of events. Or their reawakening could be triggered by a huge expenditure of magic, like the recent battle with the City of Shade over Cormyr. As the warforged from below the cormyrian region get activated and begin moving about the realms they unknowingly begin reactivating other warforged buried beneath other regions just by being within a certain proximity (an old contingency from mysterious creators). They wont know they are reawakening anything as most of their initial "programming" has eroded over the centuries/millenia with the exception of basic motor skills and aptitudes (fighter, sorcerer, rogue, monk, etc). I would probably hold off on (possibly not allowing) the more religious-based warforged like Paladins and Clerics as they are a new (activated) race with much to learn about the currentoutside world. You could deepen the mystery factor by having uncontrollable minor reactions when certain triggers are met. For example something in a tomb could accidentally cause the warforged eyes to glow (for a limited duration or even one minute intervals) a certain color when it's within a certain range. For example, when a Warforged Sorcerer is close to a magical writing like a glyph of warding, or an explosive rune, etc. If Warforge have infravision, you could make it that there eyes glow uncontrollably (illuminating as a torch or lantern) when they reach a dark area, etc I dont know warforged that well as I dont own ebberon, so feel free to point out any misconceptions that I have. [/QUOTE]
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