JayBrickwall
First Post
In creating a character of a higher level (i.e. not starting out at 1st) would there be any variants for showing a dead-ended career path?
In my particular instance, I am creating a dual-caster/MyTh type character, and as part of the backstory I have him being a 1st level monk, albeit one who didn't have a high aptitude for the monk-ly life. I would like to work the "I was an ascetic-style monk" into the character, but I don't see this character being ABLE to pull off Flurry of Blows, or having Improved Grapple, etc.
I guess (as weird as it may sound in this era of "gimme gimme gimme") what I am asking is... is there any GOOD way to "waste" a level, in order to make a better character?
I was thinking about using slome PHB II/DMG II/UA traits and flaws... and making him unhealthy, "murky eyed", etc to help explain WHY he changed careers, but I think the one level of monk would be a fun roleplaying oppurtunity... any OTHER crunch I could use to justify this fluff?
In my particular instance, I am creating a dual-caster/MyTh type character, and as part of the backstory I have him being a 1st level monk, albeit one who didn't have a high aptitude for the monk-ly life. I would like to work the "I was an ascetic-style monk" into the character, but I don't see this character being ABLE to pull off Flurry of Blows, or having Improved Grapple, etc.
I guess (as weird as it may sound in this era of "gimme gimme gimme") what I am asking is... is there any GOOD way to "waste" a level, in order to make a better character?
I was thinking about using slome PHB II/DMG II/UA traits and flaws... and making him unhealthy, "murky eyed", etc to help explain WHY he changed careers, but I think the one level of monk would be a fun roleplaying oppurtunity... any OTHER crunch I could use to justify this fluff?