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Failed 1st level classes?
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<blockquote data-quote="Thondor" data-source="post: 3932159" data-attributes="member: 31955"><p>The real question is how many "monkish" things you want to show that you took monk levels but it just wasn't for you. </p><p>A) You could go as far as having all the first level abilities of a monk but </p><p> . . . Your training took forever, you simply never had a great aptitude for the monkly life, or perhaps you never had a choice in becoming a monk. Once you were out in the field and your magical potential emerged or your god called upon you, you realized your true path.</p><p></p><p>B) Most characteristics of monk. This could mean all saves, some skills and some of the special abilities of a monk. Your DM might allow you to switch out some of the special abilities for extra feats, such as flurry of blows, monk unarmed damage, monk bonus feats( shoot that might be secound level) etc.</p><p>.... You never completed your studies. You were dismissed for your behaviour or lack of progress. Possibly your monastery was attack and you and a few others were lucky to escape with your lives. Or unsatisfied with your life you left to find your true path.</p><p></p><p>I think B) is really what you are looking for, some tangible mechanical 'benefits' to your former life, but a clear indication that you were not a success. I'm not sure I can really suggest what would be "balanced" it all depends on how many abilities you really want, and the actual built of your character. Keeping the wisdom bonus to armor would likely be a substantial bonus to your character, while loosing flurry and monk unarmed damage isn't a substantial loss as most of your time is spent spell casting - it is probably worth one feat though. The skills aren't really a loss either, but it may mean you aren't quite as good at some of the skills that you'd like maxed out.</p></blockquote><p></p>
[QUOTE="Thondor, post: 3932159, member: 31955"] The real question is how many "monkish" things you want to show that you took monk levels but it just wasn't for you. A) You could go as far as having all the first level abilities of a monk but . . . Your training took forever, you simply never had a great aptitude for the monkly life, or perhaps you never had a choice in becoming a monk. Once you were out in the field and your magical potential emerged or your god called upon you, you realized your true path. B) Most characteristics of monk. This could mean all saves, some skills and some of the special abilities of a monk. Your DM might allow you to switch out some of the special abilities for extra feats, such as flurry of blows, monk unarmed damage, monk bonus feats( shoot that might be secound level) etc. .... You never completed your studies. You were dismissed for your behaviour or lack of progress. Possibly your monastery was attack and you and a few others were lucky to escape with your lives. Or unsatisfied with your life you left to find your true path. I think B) is really what you are looking for, some tangible mechanical 'benefits' to your former life, but a clear indication that you were not a success. I'm not sure I can really suggest what would be "balanced" it all depends on how many abilities you really want, and the actual built of your character. Keeping the wisdom bonus to armor would likely be a substantial bonus to your character, while loosing flurry and monk unarmed damage isn't a substantial loss as most of your time is spent spell casting - it is probably worth one feat though. The skills aren't really a loss either, but it may mean you aren't quite as good at some of the skills that you'd like maxed out. [/QUOTE]
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