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<blockquote data-quote="SylverFlame" data-source="post: 1253986" data-attributes="member: 8423"><p>Hmm, where to start, where to start? Well, two good ones come to mind, though there are PLENTY more.</p><p></p><p>First, we had a 2e game and I had just picked up the psionics handbook (cringe with me, please). At the time, I did not like play-testing a new element with an NPC so one player volunteered to take the reigns. First trial showed Power Points to be bloody annoying, so the group (not one, but ALL the PC's) said to nix them and try again. Well, shortly after getting a uses per day along the lines of a present edition sorcerer we were well on our way to dooms day. The Psion nuked siege engines like they were going out of style (pitched battle to see survivability). After the group picked their jaws up off the floor the Psionic book went into the "needs house ruling" pile. Never did get those psions right and every experiment ended with new character sheets being printed off.</p><p></p><p>The other experiment was going very well, until trouble hit. The players were in a cave and had just managed to trounce some upped bugbears. The minotaur warrior (homebrew race for the campaign) was unconcious, the halfling cleric decided it needed the healing potions more than anyone, and the thief was busily packing items into the bag of holding. Sitting in the cave, the thief needed to get an item from the bag (he thought he had a heal scroll in there). It was at this point they learned the bag was not a bag of holding but a bag of devouring. SInce the PC's had put everything into it (gold, weapons, a few animals [testing if there was air inside]) they decided that it wasn't worth the hassle to keep the characters. It was at this time that I made up what happens when a bag of devouring is turned inside out. For those interested, a part of another plane replaced the material world and a MAJOR demon (worked into a later campaign thank you) was unleashed. Fun for all, in other words.</p><p></p><p>As a side note, I am probably the only DM who has NOT had a deck of many things blow up in my face. Mind you, I've only ever employed two. They're just dang scary.</p></blockquote><p></p>
[QUOTE="SylverFlame, post: 1253986, member: 8423"] Hmm, where to start, where to start? Well, two good ones come to mind, though there are PLENTY more. First, we had a 2e game and I had just picked up the psionics handbook (cringe with me, please). At the time, I did not like play-testing a new element with an NPC so one player volunteered to take the reigns. First trial showed Power Points to be bloody annoying, so the group (not one, but ALL the PC's) said to nix them and try again. Well, shortly after getting a uses per day along the lines of a present edition sorcerer we were well on our way to dooms day. The Psion nuked siege engines like they were going out of style (pitched battle to see survivability). After the group picked their jaws up off the floor the Psionic book went into the "needs house ruling" pile. Never did get those psions right and every experiment ended with new character sheets being printed off. The other experiment was going very well, until trouble hit. The players were in a cave and had just managed to trounce some upped bugbears. The minotaur warrior (homebrew race for the campaign) was unconcious, the halfling cleric decided it needed the healing potions more than anyone, and the thief was busily packing items into the bag of holding. Sitting in the cave, the thief needed to get an item from the bag (he thought he had a heal scroll in there). It was at this point they learned the bag was not a bag of holding but a bag of devouring. SInce the PC's had put everything into it (gold, weapons, a few animals [testing if there was air inside]) they decided that it wasn't worth the hassle to keep the characters. It was at this time that I made up what happens when a bag of devouring is turned inside out. For those interested, a part of another plane replaced the material world and a MAJOR demon (worked into a later campaign thank you) was unleashed. Fun for all, in other words. As a side note, I am probably the only DM who has NOT had a deck of many things blow up in my face. Mind you, I've only ever employed two. They're just dang scary. [/QUOTE]
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