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<blockquote data-quote="Duncan Haldane" data-source="post: 1254139" data-attributes="member: 514"><p>Well, a long time ago, in a galaxy far, far, away, I was trying to run my first (1st ed) AD&D game.</p><p></p><p>But, I decided that character creation with the players would take too long, since there was too much new stuff for players who had only played Basic to understand.</p><p></p><p>So, I created a bunch of characters myself. One for each class. Then I put the names in a jar, and had the players reach in and take one.</p><p></p><p>We started the session. A few minutes in, in the first corridor of the scenario, the paladin, who was towards the back (or at the back - this was about 20 years ago, so my memory is a bit rusty), did a detect evil.</p><p></p><p>The campaign ended soon after the paladin detected the assassin....</p><p></p><p>Duncan</p></blockquote><p></p>
[QUOTE="Duncan Haldane, post: 1254139, member: 514"] Well, a long time ago, in a galaxy far, far, away, I was trying to run my first (1st ed) AD&D game. But, I decided that character creation with the players would take too long, since there was too much new stuff for players who had only played Basic to understand. So, I created a bunch of characters myself. One for each class. Then I put the names in a jar, and had the players reach in and take one. We started the session. A few minutes in, in the first corridor of the scenario, the paladin, who was towards the back (or at the back - this was about 20 years ago, so my memory is a bit rusty), did a detect evil. The campaign ended soon after the paladin detected the assassin.... Duncan [/QUOTE]
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