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<blockquote data-quote="Son of the Serpent" data-source="post: 7805589" data-attributes="member: 7015476"><p>This crap actually happened one time and was a rule.</p><p></p><p>I love cats. If you are a dm that makes it a house rule that game play must stop until the cat decides to walk back off the table of its own accord and characters lose levels when you move the cat instead of waiting or you prevent it from leaping onto the table when it looks like it wants to by shooing it away, i WILL move your cat. If that develops into a serious problem where you throw shade at me because i keep doing it i take any friends i brought with me and we dont play at that house any more.</p><p></p><p>For a more reasonable rule everyone thought was going to be awesome, we decided to roll for level adjustment allowence at beginning of campaign in another dm's campaign. The allowance you got you could spend however you wanted with only a few exceptional items banned and you would gain xp like you didnt have one (up to the limit of your rolled allowance).</p><p></p><p>One person managed to roll an 8 (we were rolling a 10 sided die because there are a few ways you can have LA of 0 or even -1. No one was jealous (it was a great group) we were all just excited to see what it would be like playing with all this extra fire power and tricks and skills. No one rolled lower than a 4.</p><p></p><p>7 or so sessions later. Guess who was still having a fun time but not optimal fun? The guy with 8 free LA. His character was in danger occasionally but it was so hard to get that way that he asked if he could drop one of his templates just so he could have fum feeling what it was like to try hard. Poor guy. We let him. That being said it actually was still pretty fun. I think if i were to ever have a dm try it again i would just have him somehow reduce the range that could be rolled. A range of 10 was just too much.</p></blockquote><p></p>
[QUOTE="Son of the Serpent, post: 7805589, member: 7015476"] This crap actually happened one time and was a rule. I love cats. If you are a dm that makes it a house rule that game play must stop until the cat decides to walk back off the table of its own accord and characters lose levels when you move the cat instead of waiting or you prevent it from leaping onto the table when it looks like it wants to by shooing it away, i WILL move your cat. If that develops into a serious problem where you throw shade at me because i keep doing it i take any friends i brought with me and we dont play at that house any more. For a more reasonable rule everyone thought was going to be awesome, we decided to roll for level adjustment allowence at beginning of campaign in another dm's campaign. The allowance you got you could spend however you wanted with only a few exceptional items banned and you would gain xp like you didnt have one (up to the limit of your rolled allowance). One person managed to roll an 8 (we were rolling a 10 sided die because there are a few ways you can have LA of 0 or even -1. No one was jealous (it was a great group) we were all just excited to see what it would be like playing with all this extra fire power and tricks and skills. No one rolled lower than a 4. 7 or so sessions later. Guess who was still having a fun time but not optimal fun? The guy with 8 free LA. His character was in danger occasionally but it was so hard to get that way that he asked if he could drop one of his templates just so he could have fum feeling what it was like to try hard. Poor guy. We let him. That being said it actually was still pretty fun. I think if i were to ever have a dm try it again i would just have him somehow reduce the range that could be rolled. A range of 10 was just too much. [/QUOTE]
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