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<blockquote data-quote="Bedrockgames" data-source="post: 6776174" data-attributes="member: 85555"><p>I think if your going for something that feels more like the flow of a movie that makes a lot of sense. My play style is a little different so I am curious if this is something you feel needs to be tied to the task resolution system itself or if you are okay with it simply being more on the GM end of things. So I guess if its part of the task resolution system something like attempting to find a particular book in a library on a skill roll might not result in the actual book but maybe a lead to another location where more information can be found. But if it isn't tied to the roll itself, the players fail the roll, but after further questioning of people in the area or after a successful roll looking for a lead, they might find out about the other location. Both would largely lead to the same place, but one isn't as baked into the system.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 6776174, member: 85555"] I think if your going for something that feels more like the flow of a movie that makes a lot of sense. My play style is a little different so I am curious if this is something you feel needs to be tied to the task resolution system itself or if you are okay with it simply being more on the GM end of things. So I guess if its part of the task resolution system something like attempting to find a particular book in a library on a skill roll might not result in the actual book but maybe a lead to another location where more information can be found. But if it isn't tied to the roll itself, the players fail the roll, but after further questioning of people in the area or after a successful roll looking for a lead, they might find out about the other location. Both would largely lead to the same place, but one isn't as baked into the system. [/QUOTE]
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