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<blockquote data-quote="Balesir" data-source="post: 6778509" data-attributes="member: 27160"><p>I should say further, here, that I am generally the GM, and this taste I have developed is quite heavily framed from there. If I am building a world based purely off of my own predilictions it doesn't feel valid or alive to me - and I assume (another inbuilt bias!) that if it seems that way to me it's likely to strike (some) players that way, too.</p><p></p><p>I would also say, though, that the current state of research shows pretty clearly that we <strong><em>are</em></strong> slaves to several of our biases, because the most "dangerous" ones are the ones we don't even realise we have. I thoroughly recommend listening to Dan Kahneman, Timothy Nisbett and Elizabeth Loftus (either their TED talks or the University of Queensland MOOC "Thinking 101"). People who have been studying the workings of the mind their whole lives have discovered that biases and assumptions they don't even realise they have are so ubiquitous that they know they will never escape them. The trick is to learn how to (consciously) live with them.</p><p></p><p>Finally, I like world building as much as anyone. But these days I much prefer to do it as a collaborative thing. Partly this is to get a mix of viewpoints, a blend of particular biases and heuristics involved to make the world actually richer. But it's also because, as a social activity, I find it can be quite fun.</p><p></p><p>Mechanical systems, on the other hand, I find are usually best formulated by one mind, and then tested on others - over and over again, if you want a really strong system...</p></blockquote><p></p>
[QUOTE="Balesir, post: 6778509, member: 27160"] I should say further, here, that I am generally the GM, and this taste I have developed is quite heavily framed from there. If I am building a world based purely off of my own predilictions it doesn't feel valid or alive to me - and I assume (another inbuilt bias!) that if it seems that way to me it's likely to strike (some) players that way, too. I would also say, though, that the current state of research shows pretty clearly that we [b][i]are[/i][/b] slaves to several of our biases, because the most "dangerous" ones are the ones we don't even realise we have. I thoroughly recommend listening to Dan Kahneman, Timothy Nisbett and Elizabeth Loftus (either their TED talks or the University of Queensland MOOC "Thinking 101"). People who have been studying the workings of the mind their whole lives have discovered that biases and assumptions they don't even realise they have are so ubiquitous that they know they will never escape them. The trick is to learn how to (consciously) live with them. Finally, I like world building as much as anyone. But these days I much prefer to do it as a collaborative thing. Partly this is to get a mix of viewpoints, a blend of particular biases and heuristics involved to make the world actually richer. But it's also because, as a social activity, I find it can be quite fun. Mechanical systems, on the other hand, I find are usually best formulated by one mind, and then tested on others - over and over again, if you want a really strong system... [/QUOTE]
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