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Failing Forward
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<blockquote data-quote="Janx" data-source="post: 6778520" data-attributes="member: 8835"><p>Taking your explanation here, Fail Forward is the GM correcting the die roll that roadblocked to find the secret door into a roll to see if you have a problem while finding the door (the finding of the door being the guaranteed part, the problem part being that which your skill check is trying to avoid).</p><p></p><p>Let's say the GM should have built the encounter that way in the first place. But as Morrus indicated, we're not here to chastise a GM for making mistakes. Fail Forward is simply how a GM transforms that little oversight into how the encounter "should" have been built in the first place.</p><p></p><p>Knowing there's a work-around for in-game situations like this that come up due to imperfect preparation is useful. A GM who goes strictly by the text, and refuses to budge when the text is wrong/causing a problem, is likely going to get classified as a bad GM by his players.</p></blockquote><p></p>
[QUOTE="Janx, post: 6778520, member: 8835"] Taking your explanation here, Fail Forward is the GM correcting the die roll that roadblocked to find the secret door into a roll to see if you have a problem while finding the door (the finding of the door being the guaranteed part, the problem part being that which your skill check is trying to avoid). Let's say the GM should have built the encounter that way in the first place. But as Morrus indicated, we're not here to chastise a GM for making mistakes. Fail Forward is simply how a GM transforms that little oversight into how the encounter "should" have been built in the first place. Knowing there's a work-around for in-game situations like this that come up due to imperfect preparation is useful. A GM who goes strictly by the text, and refuses to budge when the text is wrong/causing a problem, is likely going to get classified as a bad GM by his players. [/QUOTE]
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