Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Failing Forward
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanefan" data-source="post: 6782385" data-attributes="member: 29398"><p>True, but the term "Fail Forward" rather strongly implies the narration has to be somehow beneficial to the PCs; which is untrue. Hence my use of the added terms "Fail Sideways" and "Fail Backward". Your example with the mace is an interesting conflation of two of these: it's fail-backward for PC #1 and ultimately fail-forward for PC #2.</p><p></p><p>Wouldn't that be "Succeed Backward"? The task in question succeeded, thus there is no failure; but with poor results.</p><p></p><p>Again it comes down to the use of the word "forward", and some DMs taking it to mean "continuing on track".</p><p></p><p>All quite true.</p><p></p><p>That depends on the DM, of course. Some have their worlds (or specific parts of them) more fleshed out than others. If for example I've already drawn out a map of Town X and determined what is in each building, and there isn't a hat shop, I'm not going to put one in just because it'd be handy for someone at the time. But if the party goes to Town Y that I haven't done much more than give a name to I'll just dream up the odds of a) there being a hat shop, and b) of the PCs being able to easily find it, and roll some dice.</p><p></p><p>It's much trickier changing actual adventures on the fly. If the PCs fail to get past a significant door and there's no other way in I'm not going to add another way in just so they can get there; they're out of luck and have to go to one of a near-infinite number of plans-B...which could even include going back to town and hiring a better lock-picker! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Now here I agree, as long as all involved keep in mind that the DM can veto anything the player dreams up if it clashes with her own ideas for how things work in her world.</p><p></p><p>I make stuff up about my characters all the time. Some of it even sees the light of play - I'll usually run the basics by the DM first to make sure he's cool with it but sometimes the run of play needs something *now* and away we go.</p><p></p><p>An example: a PC I'm currently playing is a Magic-User from that world's equivalent to the Roman Empire. Once she'd stuck around long enough for me to care I made up her life's story; including getting some field experience in the Legions (this is where she gets her somewhat unyielding sense of order and discipline from) before beginning her adventuring career. Up until then Hestia (the empire) hadn't ever had formal Legions...but it does now, with the DM's approval. And ever since I've been boring people with my "back when I was in the Legions..." stories! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6782385, member: 29398"] True, but the term "Fail Forward" rather strongly implies the narration has to be somehow beneficial to the PCs; which is untrue. Hence my use of the added terms "Fail Sideways" and "Fail Backward". Your example with the mace is an interesting conflation of two of these: it's fail-backward for PC #1 and ultimately fail-forward for PC #2. Wouldn't that be "Succeed Backward"? The task in question succeeded, thus there is no failure; but with poor results. Again it comes down to the use of the word "forward", and some DMs taking it to mean "continuing on track". All quite true. That depends on the DM, of course. Some have their worlds (or specific parts of them) more fleshed out than others. If for example I've already drawn out a map of Town X and determined what is in each building, and there isn't a hat shop, I'm not going to put one in just because it'd be handy for someone at the time. But if the party goes to Town Y that I haven't done much more than give a name to I'll just dream up the odds of a) there being a hat shop, and b) of the PCs being able to easily find it, and roll some dice. It's much trickier changing actual adventures on the fly. If the PCs fail to get past a significant door and there's no other way in I'm not going to add another way in just so they can get there; they're out of luck and have to go to one of a near-infinite number of plans-B...which could even include going back to town and hiring a better lock-picker! :) Now here I agree, as long as all involved keep in mind that the DM can veto anything the player dreams up if it clashes with her own ideas for how things work in her world. I make stuff up about my characters all the time. Some of it even sees the light of play - I'll usually run the basics by the DM first to make sure he's cool with it but sometimes the run of play needs something *now* and away we go. An example: a PC I'm currently playing is a Magic-User from that world's equivalent to the Roman Empire. Once she'd stuck around long enough for me to care I made up her life's story; including getting some field experience in the Legions (this is where she gets her somewhat unyielding sense of order and discipline from) before beginning her adventuring career. Up until then Hestia (the empire) hadn't ever had formal Legions...but it does now, with the DM's approval. And ever since I've been boring people with my "back when I was in the Legions..." stories! :) Lanefan [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Failing Forward
Top