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<blockquote data-quote="Maxperson" data-source="post: 6787345" data-attributes="member: 23751"><p>I can see corner case situations where this would come up. Trying to get the "Sherpa" type tribe to lead you to their holy place so you can accomplish part of the quest, but first you have to prove yourself in a climb while the tribal elders watch and judge you, or a contest as part of a winter festival where everyone from the local town and the surrounding 5 villages come out to watch the climbers race for the gold at the top. In those situations, a PC might want to look cool while climbing.</p><p></p><p></p><p></p><p>I absolutely agree that the DM should have editorial and/or veto power in cases such as that. Also, the method I came up with on the fly also punishes the skilled. Someone with 4 climb and 4 charisma will still climb at 4, while someone with a 6 climb and 4 charisma will be penalized. Given what you said and that scenario, I think that using the amount of charisma used as a negative modifier makes more sense. </p><p></p><p>If the 4 climb PC wants to use 4 charisma, he's going to look REALLY good with that 0 climb bonus. However, he could decide to only use 2 points of charisma and be climbing with a +2, but not look as flashy doing so. </p><p></p><p></p><p></p><p>I agree that there is always a consequence that can be added, though I still don't think that the result should also include success at getting to the top of the mountain.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 6787345, member: 23751"] I can see corner case situations where this would come up. Trying to get the "Sherpa" type tribe to lead you to their holy place so you can accomplish part of the quest, but first you have to prove yourself in a climb while the tribal elders watch and judge you, or a contest as part of a winter festival where everyone from the local town and the surrounding 5 villages come out to watch the climbers race for the gold at the top. In those situations, a PC might want to look cool while climbing. I absolutely agree that the DM should have editorial and/or veto power in cases such as that. Also, the method I came up with on the fly also punishes the skilled. Someone with 4 climb and 4 charisma will still climb at 4, while someone with a 6 climb and 4 charisma will be penalized. Given what you said and that scenario, I think that using the amount of charisma used as a negative modifier makes more sense. If the 4 climb PC wants to use 4 charisma, he's going to look REALLY good with that 0 climb bonus. However, he could decide to only use 2 points of charisma and be climbing with a +2, but not look as flashy doing so. I agree that there is always a consequence that can be added, though I still don't think that the result should also include success at getting to the top of the mountain. [/QUOTE]
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