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<blockquote data-quote="iserith" data-source="post: 6787709" data-attributes="member: 97077"><p>Again, climbing the ravine <em>is </em>the complication/difficulty along the way to your goal of finding the coin in the pudding or whatever.</p><p></p><p></p><p></p><p>It may be fun to roll the dice, but it is not to the benefit of you achieving your characters' goals, generally speaking, because you are leaving your fate up to fickle dice. I'm not sure what you mean by "no interesting decisions to make," because the decisions you make during play either precede or obviate the dice. The dice just resolve the outcome of your decision when the outcome is uncertain. But again, if you can avoid leaving your fate to dice, that is the way to go in my view. I'd much rather automatically succeed in climbing that ravine because I made some solid decisions rather than roll.</p><p></p><p></p><p></p><p>The ultimate goal is to find the coin in the pudding at the top of Mt. Pudding. Your achievement of that goal is made harder if not impossible by the fail-forward of "you lose your divining rod" upon failing to climb the ravine unscathed. So I would say that momentum toward your goal is in fact called into question. It also opens up a new decision point: Do I go commit resources to going down into the ravine to recover the rod or do I press on and have a harder time finding the coin when I summit the mountain?</p></blockquote><p></p>
[QUOTE="iserith, post: 6787709, member: 97077"] Again, climbing the ravine [I]is [/I]the complication/difficulty along the way to your goal of finding the coin in the pudding or whatever. It may be fun to roll the dice, but it is not to the benefit of you achieving your characters' goals, generally speaking, because you are leaving your fate up to fickle dice. I'm not sure what you mean by "no interesting decisions to make," because the decisions you make during play either precede or obviate the dice. The dice just resolve the outcome of your decision when the outcome is uncertain. But again, if you can avoid leaving your fate to dice, that is the way to go in my view. I'd much rather automatically succeed in climbing that ravine because I made some solid decisions rather than roll. The ultimate goal is to find the coin in the pudding at the top of Mt. Pudding. Your achievement of that goal is made harder if not impossible by the fail-forward of "you lose your divining rod" upon failing to climb the ravine unscathed. So I would say that momentum toward your goal is in fact called into question. It also opens up a new decision point: Do I go commit resources to going down into the ravine to recover the rod or do I press on and have a harder time finding the coin when I summit the mountain? [/QUOTE]
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