Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Failing Forward
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nagol" data-source="post: 6793754" data-attributes="member: 23935"><p>It depends on frequency and circumstance of the technique's use.</p><p></p><p>As an alternative example, consider the case of a solo character cautiously exploring a small dungeon. The character falls into an empty covered pit trap 20' deep that resets over him. The character tries to climb up, but the DC (20) for the wall is beyond anything the player can roll (Dex 8; skill not trained) under the best of circumstance. Even if the character somehow makes the 10-15 foot climb, he probably has no way of triggering the pit cover.</p><p></p><p>Now the table can leave the situation in stasis and wait for the character to die of thirst or starvation or even fast-forward to that point.</p><p></p><p>Alternatively, the DM can fail-forward and say the noise of the PC makes whilst failing to climb attracts a nearby denizen of the dungeon that the PC can attempt to lever to get out of the pit. Or perhaps the PC will detect one wall is damp and more cool than the rest and if the PC can breach it, a stream or water will begin to flood the pit and the PC can try to swim up at the pit fills.</p></blockquote><p></p>
[QUOTE="Nagol, post: 6793754, member: 23935"] It depends on frequency and circumstance of the technique's use. As an alternative example, consider the case of a solo character cautiously exploring a small dungeon. The character falls into an empty covered pit trap 20' deep that resets over him. The character tries to climb up, but the DC (20) for the wall is beyond anything the player can roll (Dex 8; skill not trained) under the best of circumstance. Even if the character somehow makes the 10-15 foot climb, he probably has no way of triggering the pit cover. Now the table can leave the situation in stasis and wait for the character to die of thirst or starvation or even fast-forward to that point. Alternatively, the DM can fail-forward and say the noise of the PC makes whilst failing to climb attracts a nearby denizen of the dungeon that the PC can attempt to lever to get out of the pit. Or perhaps the PC will detect one wall is damp and more cool than the rest and if the PC can breach it, a stream or water will begin to flood the pit and the PC can try to swim up at the pit fills. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Failing Forward
Top