Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*TTRPGs General
Failing Forward
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Guest&nbsp; 85555" data-source="post: 6794220"><p>I don't play 5E and haven't played 3E in ages, so not sure how much that would align with the situation as described. But if it is completely impossible to succeed and that doesn't seem to match what should be the case in the situation, I'd call it a problem with the system or something the GM needs to step in an rule on. </p><p></p><p></p><p></p><p></p><p></p><p></p><p>I don't think the GM introducing something dungeon like that is fail forward. That is a technique GMs have been using long before Fail forward was a thing and it has almost no direct relationship to the roll itself. I feel like there are two kinds of fail forward being discussed here. On, the one pemerton is describing, is very easy to grasp and clear. This other one is something I am having a lot of trouble distinguishing between other common GM tactics. </p><p></p><p></p><p></p><p></p><p></p><p>But then that isn't anything all that unusual. GMs do that all the time without it being called fail forward. By that logic, any time I introduce any element to the setting that helps the players in any way, I potentially using fail forward. To me, a GM who takes pity on a PC trapped in a pit and has someone walk by so they don't die, isn't really doing anything to advance the plot or adventure, he is just saving the PC.</p></blockquote><p></p>
[QUOTE="Guest 85555, post: 6794220"] I don't play 5E and haven't played 3E in ages, so not sure how much that would align with the situation as described. But if it is completely impossible to succeed and that doesn't seem to match what should be the case in the situation, I'd call it a problem with the system or something the GM needs to step in an rule on. I don't think the GM introducing something dungeon like that is fail forward. That is a technique GMs have been using long before Fail forward was a thing and it has almost no direct relationship to the roll itself. I feel like there are two kinds of fail forward being discussed here. On, the one pemerton is describing, is very easy to grasp and clear. This other one is something I am having a lot of trouble distinguishing between other common GM tactics. But then that isn't anything all that unusual. GMs do that all the time without it being called fail forward. By that logic, any time I introduce any element to the setting that helps the players in any way, I potentially using fail forward. To me, a GM who takes pity on a PC trapped in a pit and has someone walk by so they don't die, isn't really doing anything to advance the plot or adventure, he is just saving the PC. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Failing Forward
Top