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<blockquote data-quote="Neonchameleon" data-source="post: 6800593" data-attributes="member: 87792"><p>Let me recap the course of events.</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?473785-Failing-Forward/page14&p=6799465&viewfull=1#post6799465" target="_blank">You decided to explicitly threadjack this thread</a>. You decided to make this thread that had nothing to do with editions into an attack on an edition. You turned this thread into an edition war and are shocked, shocked that you get accused of edition warring. Not only could you not let something go within the thread (something I've been guilty of), you couldn't even leave another thread alone but instead had to embroil it in the edition wars.</p><p></p><p>You then not only decided to drag in a gratuitous slam on an edition, you made it a slam based on your own misunderstandings. Compounding dragging the edition war in with dragging standard anti-4e misrepresentations in. </p><p></p><p>If you genuinely don't want to be accused of edition warring forget you have ever heard of 4e. It's obvious you don't like it - and don't want to let other people do so. </p><p></p><p></p><p></p><p>You were using your edition warring threadjack to present a standard edition warrior's <a href="http://rationalwiki.org/wiki/Point_refuted_a_thousand_times" target="_blank">PRATT</a>. And it was based on ignorance. </p><p></p><p></p><p></p><p>No. I'm saying that "I'd expose the PCs to things they couldn't beat with swords". I wouldn't send them to 200ft cliff land. But I would have them deal with active things they wouldn't kill.</p><p></p><p>With a 200ft cliff and 1st level PCs you have two basic possibilities - falling (instagib territory) and not (little damage). And you might lose stuff as a side effect. This is not terribly interesting - the cliff can barely be interacted with at all.</p><p></p><p>Things that can't be fought on the other hand that are sentient <em>can</em> frequently be negotiated with, tricked, hidden from, or even allied with. Which means they can produce much more interesting situations and taking swords off the table encourages the more interesting situations.</p><p></p><p></p><p></p><p>It is however your fault that you equate "things they can't beat with swords" to 200ft cliffs and thereby create a strawman.</p><p></p><p></p><p></p><p>You're confusing mechanics with guidance. The mechanics of e.g. jump checks is almost exactly the same as that of 3.X. The world is objective and there is nothing saying the GM <em>must</em> follow the encounter balancing rules. Merely that that's where things normally work the best.</p><p></p><p></p><p></p><p>You have demonstrably vastly misrepresented me, and demonstrated that if there is tunnel vision about 4e on this thread it isn't mine.</p><p></p><p>But this long after the launch of 4e refuting the same old misrepresentations gets tiresome.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6800593, member: 87792"] Let me recap the course of events. [URL="http://www.enworld.org/forum/showthread.php?473785-Failing-Forward/page14&p=6799465&viewfull=1#post6799465"]You decided to explicitly threadjack this thread[/URL]. You decided to make this thread that had nothing to do with editions into an attack on an edition. You turned this thread into an edition war and are shocked, shocked that you get accused of edition warring. Not only could you not let something go within the thread (something I've been guilty of), you couldn't even leave another thread alone but instead had to embroil it in the edition wars. You then not only decided to drag in a gratuitous slam on an edition, you made it a slam based on your own misunderstandings. Compounding dragging the edition war in with dragging standard anti-4e misrepresentations in. If you genuinely don't want to be accused of edition warring forget you have ever heard of 4e. It's obvious you don't like it - and don't want to let other people do so. You were using your edition warring threadjack to present a standard edition warrior's [URL="http://rationalwiki.org/wiki/Point_refuted_a_thousand_times"]PRATT[/URL]. And it was based on ignorance. No. I'm saying that "I'd expose the PCs to things they couldn't beat with swords". I wouldn't send them to 200ft cliff land. But I would have them deal with active things they wouldn't kill. With a 200ft cliff and 1st level PCs you have two basic possibilities - falling (instagib territory) and not (little damage). And you might lose stuff as a side effect. This is not terribly interesting - the cliff can barely be interacted with at all. Things that can't be fought on the other hand that are sentient [I]can[/I] frequently be negotiated with, tricked, hidden from, or even allied with. Which means they can produce much more interesting situations and taking swords off the table encourages the more interesting situations. It is however your fault that you equate "things they can't beat with swords" to 200ft cliffs and thereby create a strawman. You're confusing mechanics with guidance. The mechanics of e.g. jump checks is almost exactly the same as that of 3.X. The world is objective and there is nothing saying the GM [I]must[/I] follow the encounter balancing rules. Merely that that's where things normally work the best. You have demonstrably vastly misrepresented me, and demonstrated that if there is tunnel vision about 4e on this thread it isn't mine. But this long after the launch of 4e refuting the same old misrepresentations gets tiresome. [/QUOTE]
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