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<blockquote data-quote="BryonD" data-source="post: 6806706" data-attributes="member: 957"><p>Certainly, and I don't dispute this.</p><p>But I don't see you saying anything I didn't already agree with anyway.</p><p></p><p>As you said, the One Ring *is* the One Ring. The players choices may have HUGE impacts on what happens with that fact and how the story proceeds. And numerous new facts may come to be as a result. But the "pre-authored" facts remain set.</p><p></p><p>I already offered that a group could elect beforehand to play in a world where the one ring was *not* the one ring. The game canon can be as broken away from foundational literary canon as the groups wants.</p><p></p><p>And, obviously, if you go back and review a game after the fact, the number of "facts" that were "pre-authored" will be very small compared to the number of facts which were resolved "just in time". So again I strongly agree with you. It is certainly not at all the case that being strongly pro-preauthorship shuts out "just in time" as the main part of the game.</p></blockquote><p></p>
[QUOTE="BryonD, post: 6806706, member: 957"] Certainly, and I don't dispute this. But I don't see you saying anything I didn't already agree with anyway. As you said, the One Ring *is* the One Ring. The players choices may have HUGE impacts on what happens with that fact and how the story proceeds. And numerous new facts may come to be as a result. But the "pre-authored" facts remain set. I already offered that a group could elect beforehand to play in a world where the one ring was *not* the one ring. The game canon can be as broken away from foundational literary canon as the groups wants. And, obviously, if you go back and review a game after the fact, the number of "facts" that were "pre-authored" will be very small compared to the number of facts which were resolved "just in time". So again I strongly agree with you. It is certainly not at all the case that being strongly pro-preauthorship shuts out "just in time" as the main part of the game. [/QUOTE]
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