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<blockquote data-quote="BryonD" data-source="post: 6807063" data-attributes="member: 957"><p>The One Ring was the One Ring. Gandulf did not make that true by throwing it into the fire. He brought nothing into being. He discovered a pre-authored truth.</p><p>There is appeal to this paradigm.</p><p></p><p></p><p>keyword: seems</p><p></p><p></p><p>Right, they are characters. The truth exists. They don't know what it is.</p><p></p><p></p><p>For a great many aspects of the game this is true. Will I hit the orc with this swing of my sword?</p><p></p><p></p><p>Sounds like bad DMing.</p><p>As has been stated numerous times now, the bulk of the story is undetermined and many highly unexpected changes happen along the way.</p><p>You keep forcing everything into 0% or 100% absolutes and missing the great value in between. You say you don't like preauthorship and you make that as a baseline statement.</p><p>I present examples of preauthorship and you leap all the way to "not experiencing" anything more than "an already-written story". I honestly find the presentation of this dichotomy to be a shame.</p><p></p><p></p><p></p><p></p><p>I'm not sure that shocking is a relevant obligation.</p><p></p><p>Again, as I feel compelled to keep repeating, I get that you way is fun to you and I get why. I am not rejecting the fun of you approach.</p><p>But if nothing is preauthored then there is no opportunity for the players to truly be in the shoes of the characters discovering truths which are completely beyond their control and then having an interesting story which plays off of that. I am NOT trying to convince you that this is a more insightful or better truth. But it is a great truth for a lot of people. You keep arguing against it as if you feel a need to beat in down in order to validate your own taste.</p><p></p><p>Which brings us back to talking past each other.</p></blockquote><p></p>
[QUOTE="BryonD, post: 6807063, member: 957"] The One Ring was the One Ring. Gandulf did not make that true by throwing it into the fire. He brought nothing into being. He discovered a pre-authored truth. There is appeal to this paradigm. keyword: seems Right, they are characters. The truth exists. They don't know what it is. For a great many aspects of the game this is true. Will I hit the orc with this swing of my sword? Sounds like bad DMing. As has been stated numerous times now, the bulk of the story is undetermined and many highly unexpected changes happen along the way. You keep forcing everything into 0% or 100% absolutes and missing the great value in between. You say you don't like preauthorship and you make that as a baseline statement. I present examples of preauthorship and you leap all the way to "not experiencing" anything more than "an already-written story". I honestly find the presentation of this dichotomy to be a shame. I'm not sure that shocking is a relevant obligation. Again, as I feel compelled to keep repeating, I get that you way is fun to you and I get why. I am not rejecting the fun of you approach. But if nothing is preauthored then there is no opportunity for the players to truly be in the shoes of the characters discovering truths which are completely beyond their control and then having an interesting story which plays off of that. I am NOT trying to convince you that this is a more insightful or better truth. But it is a great truth for a lot of people. You keep arguing against it as if you feel a need to beat in down in order to validate your own taste. Which brings us back to talking past each other. [/QUOTE]
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