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<blockquote data-quote="Maxperson" data-source="post: 6808080" data-attributes="member: 23751"><p>As a player playing a PC that goes to a strange land, I (and my PC) am aware that they may have strange customs that I don't know and I can use that knowledge to try and avoid insult by learning the local customs. The PC could have chosen not to go with his customs and learn the new ones before sticking out his hand. He or one of the other PCs might also have some sort of knowledge or background that could deal with foreign customs. Sailor for example. Player agency is still present in a game where the PCs confront the unknown.</p><p></p><p></p><p></p><p>Divination magic deals in revealing the unknown. How does it cease to be relevant in a world that contains the unknown? It has more relevance in a pre-authored world that is rich in things to divine.</p><p></p><p></p><p></p><p>Many people enjoy a world where their choices matter. While it may be dumb luck if nobody is a sailor or the like, picking a direction in the Realms gives choice meaning. You will end up in a different place depending on the direction chosen. Choice has no real meaning when no matter which direction you choose, it's all going to end up the same.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 6808080, member: 23751"] As a player playing a PC that goes to a strange land, I (and my PC) am aware that they may have strange customs that I don't know and I can use that knowledge to try and avoid insult by learning the local customs. The PC could have chosen not to go with his customs and learn the new ones before sticking out his hand. He or one of the other PCs might also have some sort of knowledge or background that could deal with foreign customs. Sailor for example. Player agency is still present in a game where the PCs confront the unknown. Divination magic deals in revealing the unknown. How does it cease to be relevant in a world that contains the unknown? It has more relevance in a pre-authored world that is rich in things to divine. Many people enjoy a world where their choices matter. While it may be dumb luck if nobody is a sailor or the like, picking a direction in the Realms gives choice meaning. You will end up in a different place depending on the direction chosen. Choice has no real meaning when no matter which direction you choose, it's all going to end up the same. [/QUOTE]
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