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<blockquote data-quote="Manbearcat" data-source="post: 6809618" data-attributes="member: 6696971"><p>Just a quick commentary on the above. I'm fairly certain chaochou is GMing Apocalypse World and the player in question is likely a Hardholder (gang-leader/warlord). They probably made a Leadership move and then had a failure (and marked XP) on a Seize By Force of Go Aggro move (I'm thinking the former, but I'm missing elements of the fiction that triggered the move). That failure would trigger the GM to make an appropriate hard move that follows from the fiction and observes the game's rules, agenda, and principles (which are explicit). It looks like chaochou chose to <strong>Turn Their Move Back On Them</strong>...which makes sense.</p><p></p><p>If I'm right (or anywhere near it), he absolutely followed the system's explicit rules, agenda, and principles to T. If that is true, then, by definition, he cannot be subverting the game's intended player agency by suspending the resolution mechanics so that he can generate content which moves play in a trajectory he (as GM) is in favor of (GM Force). He's doing the job (and doing it well) that the game demands of him. And that game is a dynamic, free-form game where you're expected to minimally prep the setting, the bad guys/movers and shakers/angles of conflict (Fronts), use the players PC build flags, always observe the rules/your agenda & principles, throw it all into a meat-grinder and improv your ass off as all kinds of weirdness (and player action declarations) will shake out.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 6809618, member: 6696971"] Just a quick commentary on the above. I'm fairly certain chaochou is GMing Apocalypse World and the player in question is likely a Hardholder (gang-leader/warlord). They probably made a Leadership move and then had a failure (and marked XP) on a Seize By Force of Go Aggro move (I'm thinking the former, but I'm missing elements of the fiction that triggered the move). That failure would trigger the GM to make an appropriate hard move that follows from the fiction and observes the game's rules, agenda, and principles (which are explicit). It looks like chaochou chose to [B]Turn Their Move Back On Them[/B]...which makes sense. If I'm right (or anywhere near it), he absolutely followed the system's explicit rules, agenda, and principles to T. If that is true, then, by definition, he cannot be subverting the game's intended player agency by suspending the resolution mechanics so that he can generate content which moves play in a trajectory he (as GM) is in favor of (GM Force). He's doing the job (and doing it well) that the game demands of him. And that game is a dynamic, free-form game where you're expected to minimally prep the setting, the bad guys/movers and shakers/angles of conflict (Fronts), use the players PC build flags, always observe the rules/your agenda & principles, throw it all into a meat-grinder and improv your ass off as all kinds of weirdness (and player action declarations) will shake out. [/QUOTE]
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