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<blockquote data-quote="Imaro" data-source="post: 6809654" data-attributes="member: 48965"><p>The question isn't whether he followed the system's rules, agenda or principles... it's whether DM biases, preferences, etc. steer the game (and there was no qualifier of them having to suspend the resolution mechanics, in fact the point is that even in following the mechanics your biases and preferences can't help but show through). Now if I understand the paragraph above... even in choosing the "Turn their move back on them" @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=99817" target="_blank">chaochou</a></u></strong></em> could have chosen numerous other outcomes such as his leadership being challenged by someone else in the tribe or perhaps the tribe fell to infighting among themselves but he didn't he chose to have the followers put the player in the burning effigy as his "move" because of his own preferences and desires. I mean this whole tangent started because you wanted to bring the effect of human psychology/preference into it when making your case for a pre-authoring DM being pre-disposed to railroading... are you now saying that it's possible or even likely for a DM to first be totally aware and of his conscious and subconscious preferences, interests, biases, etc. and also be capable of total impartiality when improv 'ing in the game? If not then the DM is exerting force that isn't necessarily directed at creating the best story but also in guiding the "story" in a direction in line with his own wants... he can't help but do so since these things (biases, preferences, etc.), whether we acknowledge them or not, affect everything we do.</p></blockquote><p></p>
[QUOTE="Imaro, post: 6809654, member: 48965"] The question isn't whether he followed the system's rules, agenda or principles... it's whether DM biases, preferences, etc. steer the game (and there was no qualifier of them having to suspend the resolution mechanics, in fact the point is that even in following the mechanics your biases and preferences can't help but show through). Now if I understand the paragraph above... even in choosing the "Turn their move back on them" @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=99817"]chaochou[/URL][/U][/B][/I] could have chosen numerous other outcomes such as his leadership being challenged by someone else in the tribe or perhaps the tribe fell to infighting among themselves but he didn't he chose to have the followers put the player in the burning effigy as his "move" because of his own preferences and desires. I mean this whole tangent started because you wanted to bring the effect of human psychology/preference into it when making your case for a pre-authoring DM being pre-disposed to railroading... are you now saying that it's possible or even likely for a DM to first be totally aware and of his conscious and subconscious preferences, interests, biases, etc. and also be capable of total impartiality when improv 'ing in the game? If not then the DM is exerting force that isn't necessarily directed at creating the best story but also in guiding the "story" in a direction in line with his own wants... he can't help but do so since these things (biases, preferences, etc.), whether we acknowledge them or not, affect everything we do. [/QUOTE]
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