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<blockquote data-quote="TwoSix" data-source="post: 6809919" data-attributes="member: 205"><p>If you define pre-authoring as "having an idea", then sure, everybody pre-authors. No pre-authoring doesn't mean that the DM doesn't also have an authorial role; she just shouldn't come in with implicit expectations of where any of her ideas might fit into play, and always assume that any idea might be modified by the intent of the players.</p><p></p><p>I think there's a difference in viewpoint between the relation of pre-created pieces of the game and how it relates to pre-authoring. To make a pointless, easily torn down metaphor, I kind of see pemerton's and Manbearcat's vision as dumping out a box of Legos and throwing out the instructions. The players and DM sit down and snap the pieces together and see what they can construct together. Your critique, Imaro, seems to be that the existence (and/or absence) of various types of Lego blocks has already done a fair bit of the creative work for them, thus being its own implicit pre-authoring. (Hopefully that Lego blocks are things like genre tropes and game systems and designed encounters are obvious so my metaphor works. Man, why did I go the metaphor route?)</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6809919, member: 205"] If you define pre-authoring as "having an idea", then sure, everybody pre-authors. No pre-authoring doesn't mean that the DM doesn't also have an authorial role; she just shouldn't come in with implicit expectations of where any of her ideas might fit into play, and always assume that any idea might be modified by the intent of the players. I think there's a difference in viewpoint between the relation of pre-created pieces of the game and how it relates to pre-authoring. To make a pointless, easily torn down metaphor, I kind of see pemerton's and Manbearcat's vision as dumping out a box of Legos and throwing out the instructions. The players and DM sit down and snap the pieces together and see what they can construct together. Your critique, Imaro, seems to be that the existence (and/or absence) of various types of Lego blocks has already done a fair bit of the creative work for them, thus being its own implicit pre-authoring. (Hopefully that Lego blocks are things like genre tropes and game systems and designed encounters are obvious so my metaphor works. Man, why did I go the metaphor route?) [/QUOTE]
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