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<blockquote data-quote="pemerton" data-source="post: 6817456" data-attributes="member: 42582"><p>The GM's creative processes are part of my game - that's where the dark elf came from, after all. And the pyramid in the Bright Desert. (The desert itself was implicated in the mage PC's backstory, because the player found a photograph of the PC's ruined tower sitting in the hills overlooking pretty arid country - from memory, I think it is somewhere in India.)</p><p></p><p>A question: what happens if a character's goals change during the course of play (eg s/he decides s/he must find the Misty Lake so as to speak to its spirit and learn the location of the ancient vorpal sword Excelsior)?</p><p></p><p>Or is the idea that PCs' goals will not change, or at least not change in ways that goes beyond what has already been written into the world?</p><p></p><p>That could work for a one-shot/short campaign - and as I've posted a long way upthread, pre-authoring for a one-shot run by a good GM can be fun - but I"m not sure how it would work for a longer-running game.</p></blockquote><p></p>
[QUOTE="pemerton, post: 6817456, member: 42582"] The GM's creative processes are part of my game - that's where the dark elf came from, after all. And the pyramid in the Bright Desert. (The desert itself was implicated in the mage PC's backstory, because the player found a photograph of the PC's ruined tower sitting in the hills overlooking pretty arid country - from memory, I think it is somewhere in India.) A question: what happens if a character's goals change during the course of play (eg s/he decides s/he must find the Misty Lake so as to speak to its spirit and learn the location of the ancient vorpal sword Excelsior)? Or is the idea that PCs' goals will not change, or at least not change in ways that goes beyond what has already been written into the world? That could work for a one-shot/short campaign - and as I've posted a long way upthread, pre-authoring for a one-shot run by a good GM can be fun - but I"m not sure how it would work for a longer-running game. [/QUOTE]
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