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<blockquote data-quote="ExploderWizard" data-source="post: 6822219" data-attributes="member: 66434"><p>Playing "faster" to me has come to mean rapid leveling because the game isn't one of exploration, adventure or even plot resolution. Its a game of "what do I get next level?" Speed of play to facilitate accumulating mechanical crap to add to your character doesn't appeal. </p><p></p><p></p><p></p><p></p><p></p><p>Check out the Truman Show. By all accounts Truman Burbank should have been happier than a pig in poop that the whole world revolved around him. That wasn't the case though. Pointless setting detail for its own sake can get boring but I enjoy playing in world that feels like it could exist with or without the PCs. </p><p></p><p></p><p></p><p>The difference is that you enjoy playing as a co-author. Nothing wrong with that. I enjoy playing as an inhabitant of the game world and any changes I contribute to that world I prefer that they be done by the character in actual play. Perhaps an entire new culture might get formed because of the results of our adventures? That would be really cool. Just making it up and having it be so from a character perspective, not so much.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 6822219, member: 66434"] Playing "faster" to me has come to mean rapid leveling because the game isn't one of exploration, adventure or even plot resolution. Its a game of "what do I get next level?" Speed of play to facilitate accumulating mechanical crap to add to your character doesn't appeal. Check out the Truman Show. By all accounts Truman Burbank should have been happier than a pig in poop that the whole world revolved around him. That wasn't the case though. Pointless setting detail for its own sake can get boring but I enjoy playing in world that feels like it could exist with or without the PCs. The difference is that you enjoy playing as a co-author. Nothing wrong with that. I enjoy playing as an inhabitant of the game world and any changes I contribute to that world I prefer that they be done by the character in actual play. Perhaps an entire new culture might get formed because of the results of our adventures? That would be really cool. Just making it up and having it be so from a character perspective, not so much. [/QUOTE]
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