Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Failure stakes for a travel Skill Challenge
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 7560957" data-attributes="member: 82106"><p>Yeah, when the players interest in the whole idea of "the dark wilderness as opposed to the points of light" is high, then it wouldn't really make sense to make travel in the wilderness merely an interlude. Certainly not as a habit. The retreat to Winterhaven could work fine that way of course, there's nothing wrong with simply describing the trip in a few words, especially since it is a return across terrain already experienced once (I assume, unless your adventures actually started 'in media res' to so to speak). </p><p></p><p>So, I think you definitely want to frame some kind of scene during, or compromising the whole of, the subsequent journey to Fallcrest. You could do lots of things. Maybe the trip has grown so dangerous that some merchants want to tag along. Are they actually good guys or not? What sort of responsibility for them, and for upholding decent civilized standards of behavior, will the PCs take? Obviously some casualties make a cheap way to underline the dangers of travel, but those could also lead to complications! Maybe a dying merchant makes a last request "take this talisman to my daughter in Rockhome!" or something. Will the half-orc take up that cause? These are only a few things that popped into my mind, its a rich vein. You could mine many westerns for 'man against nature' themed material!</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 7560957, member: 82106"] Yeah, when the players interest in the whole idea of "the dark wilderness as opposed to the points of light" is high, then it wouldn't really make sense to make travel in the wilderness merely an interlude. Certainly not as a habit. The retreat to Winterhaven could work fine that way of course, there's nothing wrong with simply describing the trip in a few words, especially since it is a return across terrain already experienced once (I assume, unless your adventures actually started 'in media res' to so to speak). So, I think you definitely want to frame some kind of scene during, or compromising the whole of, the subsequent journey to Fallcrest. You could do lots of things. Maybe the trip has grown so dangerous that some merchants want to tag along. Are they actually good guys or not? What sort of responsibility for them, and for upholding decent civilized standards of behavior, will the PCs take? Obviously some casualties make a cheap way to underline the dangers of travel, but those could also lead to complications! Maybe a dying merchant makes a last request "take this talisman to my daughter in Rockhome!" or something. Will the half-orc take up that cause? These are only a few things that popped into my mind, its a rich vein. You could mine many westerns for 'man against nature' themed material! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Failure stakes for a travel Skill Challenge
Top