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General Tabletop Discussion
*TTRPGs General
Fairness Point-Buy and rolls other than stats
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<blockquote data-quote="Technik4" data-source="post: 889585" data-attributes="member: 7211"><p>One DM of old used a random generation, but after everyone had rolled anyone could use anyone else's die rolls. Of course, this was generally a high powered game, but you could develop an easy enough system, like have every PC pick one other PC. That "team" can use each other's scores (one the other, not pick and choose stats), or some-such variant.</p><p></p><p>For myself, I have played a lot of point-buy since 3e came out, and I am at the point where I would be more comfortable picking stats for my characters without point-buy or random generation. I trust in myself to create an interesting character with flaws and strengths. Not that I expect this would work for everyone, and in someone else's game, I would want the DM to make sure I was on the correct power curve.</p><p></p><p>Technik</p></blockquote><p></p>
[QUOTE="Technik4, post: 889585, member: 7211"] One DM of old used a random generation, but after everyone had rolled anyone could use anyone else's die rolls. Of course, this was generally a high powered game, but you could develop an easy enough system, like have every PC pick one other PC. That "team" can use each other's scores (one the other, not pick and choose stats), or some-such variant. For myself, I have played a lot of point-buy since 3e came out, and I am at the point where I would be more comfortable picking stats for my characters without point-buy or random generation. I trust in myself to create an interesting character with flaws and strengths. Not that I expect this would work for everyone, and in someone else's game, I would want the DM to make sure I was on the correct power curve. Technik [/QUOTE]
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Fairness Point-Buy and rolls other than stats
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