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General Tabletop Discussion
*TTRPGs General
Fairness Point-Buy and rolls other than stats
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<blockquote data-quote="bwgwl" data-source="post: 889754" data-attributes="member: 3876"><p>all i can say is that it hasn't been my experience in three years of 3e using point-buy character creation. (or for that matter, for the ten years previous to that when i played GURPS, also a point-buy system.) point-buy lets you more easily design the character you envisioned, instead of having to come up with a character idea <em>after</em> you roll the dice.</p><p></p><p>i've seen fighters with Charisma scores higher than their Strengths, and rogues with Wisdom scores higher than their Dex's. but just like your experience, this is purely anecdotal.</p><p></p><p></p><p>but doesn't that amount to pretty much the same thing? saying that no one can have a character below 25 points or above 40 points vs. saying everyone starts with a 32 point character. what's the difference? besides, with that system, you're going to get players who rolled 26 or 27 begging for a re-roll and players who rolled 41 or 42 begging to keep their rolls. what's the aversion to a uniform, level playing field?</p><p></p><p></p><p></p><p>again, not in my experience. best paladin character i ever saw played had a 12 Charisma and a better Dex than Wisdom. under a point-buy system. the player made the character he wanted, because he had the freedom to do so.</p><p></p><p>btw, for those who complain that point-buy disfavors monks, paladins, and other characters who need multiple high ability scores, you do realize that 4d6 drop lowest averages to a 25 point buy? now, how many "rolled" characters have you seen that actually had stats that low?</p></blockquote><p></p>
[QUOTE="bwgwl, post: 889754, member: 3876"] all i can say is that it hasn't been my experience in three years of 3e using point-buy character creation. (or for that matter, for the ten years previous to that when i played GURPS, also a point-buy system.) point-buy lets you more easily design the character you envisioned, instead of having to come up with a character idea [i]after[/i] you roll the dice. i've seen fighters with Charisma scores higher than their Strengths, and rogues with Wisdom scores higher than their Dex's. but just like your experience, this is purely anecdotal. but doesn't that amount to pretty much the same thing? saying that no one can have a character below 25 points or above 40 points vs. saying everyone starts with a 32 point character. what's the difference? besides, with that system, you're going to get players who rolled 26 or 27 begging for a re-roll and players who rolled 41 or 42 begging to keep their rolls. what's the aversion to a uniform, level playing field? again, not in my experience. best paladin character i ever saw played had a 12 Charisma and a better Dex than Wisdom. under a point-buy system. the player made the character he wanted, because he had the freedom to do so. btw, for those who complain that point-buy disfavors monks, paladins, and other characters who need multiple high ability scores, you do realize that 4d6 drop lowest averages to a 25 point buy? now, how many "rolled" characters have you seen that actually had stats that low? [/QUOTE]
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