Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Faith and worship in my setting
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="cbwjm" data-source="post: 8349683" data-attributes="member: 6788732"><p>Just thought I'd mention how I'm approaching faith and worship on my setting. I've decided that in my setting I'm going to combine my gods into a multitude of pantheons, by this I mean that you aren't an acolyte of the skyfather, the earthmother, or the war thane but an acolyte of the pantheon that they belong to. This is technically the norm in standard DnD settings, you worship the whole pantheon, even if you have a patron god or are a cleric of a specific god. The main difference from standard DnD (as far as I know) is that in my setting, the gods can belong to multiple pantheons, each shaped by worshippers who focus on gods who represent their own values.</p><p></p><p>For instance, this is a small write up of a pantheon.</p><p></p><p><strong>The Keepers of Knowledge</strong></p><p>The Keepers are a triumvirate of the Sage, the Mage, and the Lady of Poisons. Each of them represents a form of knowledge: history, arcane magic, and medicine. The triumvirate is often followed by sages, wizards, and doctors. Although the Lady of Poisons offers the Death domain, this order does not practice it.</p><p></p><p><strong>Common Terms. </strong>The Keepers, The Watchers, The Learned.</p><p><strong>Primary Gods.</strong> Sage, Mage, Lady of Poisons</p><p><strong>Allowable Domains.</strong> Arcana, Knowledge, Life</p><p>Commonly worshipped by wizards, doctors, sages. Civilised races who value learning. The Keepers have a large following in the Grand Duchy of Eight. </p><p></p><p>Taking the death domain of the Lady of Poisons is not tolerated in the faith.</p><p><strong>Places of Worship.</strong> The temples of the Keepers tend to have libraries attached and often also an infirmary.</p><p><strong>Acolyte Ability.</strong> Acolytes of the Keepers gain a bonus proficiency in Arcana, History, Investigation, or medicine and gain expertise in the skill.</p><p><strong>Unique Spells.</strong> The Keepers have access to the following spells:</p><ul> <li data-xf-list-type="ul"><strong>Any spell.</strong> Similar to wish, this spell allows a Keeper to reach into the well of all knowledge to cast a spell no higher than 3 levels lower than the spell slot used to cast the spell. </li> </ul><p>What these pabtheon writeups are letting me do, in a way that makes sense to me, is provide a special ability for acolytes (the keepers gain expertise in a skill from a limited list) as well as provide unique spells available to spellcasters who are dedicated to the faith (currently just any spell for the keepers). </p><p></p><p>Each pantheon is made up of some of the gods in my setting, the faith of the keepers of knowledge is specifically interested in the gods dealing with knowledge, both arcane and mundane. The Wyld Faith is only interested in the gods of the natural world, following gods like the Stag King, Thunderer, Earthmother, and the Four Seasons. </p><p></p><p>You'll also note that the gods listed are the primary gods. The keepers might drop a prayer to the Ocean Queen acknowledging her dominion over the sea when beginning a sea journey, but being pragmatic and focused on learning, they might also trust that the shipwright has built a sturdy ship and the prevailing weather conditions should make for a reasonable journey. In this way the specific faith can also serve as a role play tool.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8349683, member: 6788732"] Just thought I'd mention how I'm approaching faith and worship on my setting. I've decided that in my setting I'm going to combine my gods into a multitude of pantheons, by this I mean that you aren't an acolyte of the skyfather, the earthmother, or the war thane but an acolyte of the pantheon that they belong to. This is technically the norm in standard DnD settings, you worship the whole pantheon, even if you have a patron god or are a cleric of a specific god. The main difference from standard DnD (as far as I know) is that in my setting, the gods can belong to multiple pantheons, each shaped by worshippers who focus on gods who represent their own values. For instance, this is a small write up of a pantheon. [B]The Keepers of Knowledge[/B] The Keepers are a triumvirate of the Sage, the Mage, and the Lady of Poisons. Each of them represents a form of knowledge: history, arcane magic, and medicine. The triumvirate is often followed by sages, wizards, and doctors. Although the Lady of Poisons offers the Death domain, this order does not practice it. [B]Common Terms. [/B]The Keepers, The Watchers, The Learned. [B]Primary Gods.[/B] Sage, Mage, Lady of Poisons [B]Allowable Domains.[/B] Arcana, Knowledge, Life Commonly worshipped by wizards, doctors, sages. Civilised races who value learning. The Keepers have a large following in the Grand Duchy of Eight. Taking the death domain of the Lady of Poisons is not tolerated in the faith. [B]Places of Worship.[/B] The temples of the Keepers tend to have libraries attached and often also an infirmary. [B]Acolyte Ability.[/B] Acolytes of the Keepers gain a bonus proficiency in Arcana, History, Investigation, or medicine and gain expertise in the skill. [B]Unique Spells.[/B] The Keepers have access to the following spells: [LIST] [*][B]Any spell.[/B] Similar to wish, this spell allows a Keeper to reach into the well of all knowledge to cast a spell no higher than 3 levels lower than the spell slot used to cast the spell. [/LIST] What these pabtheon writeups are letting me do, in a way that makes sense to me, is provide a special ability for acolytes (the keepers gain expertise in a skill from a limited list) as well as provide unique spells available to spellcasters who are dedicated to the faith (currently just any spell for the keepers). Each pantheon is made up of some of the gods in my setting, the faith of the keepers of knowledge is specifically interested in the gods dealing with knowledge, both arcane and mundane. The Wyld Faith is only interested in the gods of the natural world, following gods like the Stag King, Thunderer, Earthmother, and the Four Seasons. You'll also note that the gods listed are the primary gods. The keepers might drop a prayer to the Ocean Queen acknowledging her dominion over the sea when beginning a sea journey, but being pragmatic and focused on learning, they might also trust that the shipwright has built a sturdy ship and the prevailing weather conditions should make for a reasonable journey. In this way the specific faith can also serve as a role play tool. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Faith and worship in my setting
Top