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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Faith Wizard Prestige Class [Long]
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<blockquote data-quote="Pinotage" data-source="post: 1220669" data-attributes="member: 15194"><p>Thanks for the comments. Apologies for not being specific on a number of things.</p><p></p><p>My motivation behind the Arcane Faith Mastery was as follows: Since all spells know by arcane faith still require divine spell slots to burn to use them, arcane faith is essentially an extension of the clerical spell list with a few handfuls of arcane spells. Arcane Faith Mastery is a simple way of giving the character a handful of additional spell slots beyond the divine spell slots of her cleric level, with the restriction that these spell slots can only be used for specific spells. Since the Faith Wizard can cast those spells in any case by burning a divine spell slot, it seems fair. </p><p></p><p>If you compare a Cleric 5/Faith Wizard 10 to a Cleric 10/Sorceror 5, the spell casting ability is Cleric 10/Sorceror 8 vs Cleric 10/Sorceror 5. Although the Faith Wizard knows more spells, he/she doesn't actually have any spell slots to cast them in other than the normal cleric divine spells slots. I'd further say that although the spells are defined as spell-like abilities, they still require normal clerical preparation procedures to be able to use them on any given day. That way they're not 'true' spell-like abilities. Sound better?</p><p></p><p>DC's for arcane faith spells will be based on Wisdom, and I'll amend with regard to Metamagic Faith. I should add that metamagic faith allows the Faith Wizard to use _any_ metamagic feat the DM allows, and not only those he/she has feats in. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Still, it's only usable a number of times per day, and only of spell completion and spell trigger items, which the DM fortunately has control over.</p></blockquote><p></p>
[QUOTE="Pinotage, post: 1220669, member: 15194"] Thanks for the comments. Apologies for not being specific on a number of things. My motivation behind the Arcane Faith Mastery was as follows: Since all spells know by arcane faith still require divine spell slots to burn to use them, arcane faith is essentially an extension of the clerical spell list with a few handfuls of arcane spells. Arcane Faith Mastery is a simple way of giving the character a handful of additional spell slots beyond the divine spell slots of her cleric level, with the restriction that these spell slots can only be used for specific spells. Since the Faith Wizard can cast those spells in any case by burning a divine spell slot, it seems fair. If you compare a Cleric 5/Faith Wizard 10 to a Cleric 10/Sorceror 5, the spell casting ability is Cleric 10/Sorceror 8 vs Cleric 10/Sorceror 5. Although the Faith Wizard knows more spells, he/she doesn't actually have any spell slots to cast them in other than the normal cleric divine spells slots. I'd further say that although the spells are defined as spell-like abilities, they still require normal clerical preparation procedures to be able to use them on any given day. That way they're not 'true' spell-like abilities. Sound better? DC's for arcane faith spells will be based on Wisdom, and I'll amend with regard to Metamagic Faith. I should add that metamagic faith allows the Faith Wizard to use _any_ metamagic feat the DM allows, and not only those he/she has feats in. :D Still, it's only usable a number of times per day, and only of spell completion and spell trigger items, which the DM fortunately has control over. [/QUOTE]
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Faith Wizard Prestige Class [Long]
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