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Faiths and Avatars 5E Conversions. Amaunators Glory!!
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<blockquote data-quote="aco175" data-source="post: 9483237" data-attributes="member: 27385"><p><em>Advanced Sunshine</em> is used for fireball most of the time since it was 2e and clerics could not get fireball. I would think most clerics of this god are clerics of light as their thing and get fireball as a 3rd level spell. Especially if these spells are meant for those devoted to the god. I feel the spell can be better targeted to daylight and undead somehow. Maybe a fireball-type effect that does radiant damage but only vs undead and maybe a couple more things that make it more useful like demons and such. </p><p></p><p><em>Sun Scepter </em> seems like the weapon damage is less than what it should be. a 6th level spell that lets you make a magic weapon that deals (3d8+4ish) damage with a bonus action to make another attack. It seems like it would be used for the mass suggestion effect over combat. Clerics already get the boost of an additional 1d8 with hits pushing them to 2d8 so another 1d8 seems a bit meh. Maybe 5d8 base damage for a 6th level spell and maybe allowing 2 attacks as part of the attack action. But is is a bonus action to cast with no concentration and lasts 10 minutes so not sure if this is too much.</p></blockquote><p></p>
[QUOTE="aco175, post: 9483237, member: 27385"] [I]Advanced Sunshine[/I] is used for fireball most of the time since it was 2e and clerics could not get fireball. I would think most clerics of this god are clerics of light as their thing and get fireball as a 3rd level spell. Especially if these spells are meant for those devoted to the god. I feel the spell can be better targeted to daylight and undead somehow. Maybe a fireball-type effect that does radiant damage but only vs undead and maybe a couple more things that make it more useful like demons and such. [I]Sun Scepter [/I] seems like the weapon damage is less than what it should be. a 6th level spell that lets you make a magic weapon that deals (3d8+4ish) damage with a bonus action to make another attack. It seems like it would be used for the mass suggestion effect over combat. Clerics already get the boost of an additional 1d8 with hits pushing them to 2d8 so another 1d8 seems a bit meh. Maybe 5d8 base damage for a 6th level spell and maybe allowing 2 attacks as part of the attack action. But is is a bonus action to cast with no concentration and lasts 10 minutes so not sure if this is too much. [/QUOTE]
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