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Fall '03 Iron DM Tournament -- Wulf Ratbane is Iron DM!
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<blockquote data-quote="el-remmen" data-source="post: 1195717" data-attributes="member: 11"><p>I hate Formorains. Pretty simple. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>They have a bunch of extra powers and have a lot more HD and damage potential than I wanted the creatures to have. I thought about just making some flying Formorians - but hte Queen Formorian is a tough monster with a high CR and in the end - I thought it was btter just to convert something else.</p><p></p><p>I was going to make them just plain giant bees, instead of bee-men - but I don't know - I guess I wanted more intelligent foes. At one point I considered making them psionic.</p><p></p><p>Of course, everyone thinks their entry is better than their opponent's whether they win or lose. While I thought Wulf's was well-done as usual - the adventure itself did not really strike me as something I like on a gut level - it is just not the kind of adventure I would ever run, I guess - which is something I always try to purge myself of when I judge (I try to be more general would <em>anyone</em> want to run this).</p><p></p><p>My biggest fear about my entry was that the ingredients were strung together in too "far apart" a fashion - as they could be found in different parts of the dungeon. But I was going for that Gygaxian dungeon-crawl feel.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 1195717, member: 11"] I hate Formorains. Pretty simple. :D They have a bunch of extra powers and have a lot more HD and damage potential than I wanted the creatures to have. I thought about just making some flying Formorians - but hte Queen Formorian is a tough monster with a high CR and in the end - I thought it was btter just to convert something else. I was going to make them just plain giant bees, instead of bee-men - but I don't know - I guess I wanted more intelligent foes. At one point I considered making them psionic. Of course, everyone thinks their entry is better than their opponent's whether they win or lose. While I thought Wulf's was well-done as usual - the adventure itself did not really strike me as something I like on a gut level - it is just not the kind of adventure I would ever run, I guess - which is something I always try to purge myself of when I judge (I try to be more general would [i]anyone[/i] want to run this). My biggest fear about my entry was that the ingredients were strung together in too "far apart" a fashion - as they could be found in different parts of the dungeon. But I was going for that Gygaxian dungeon-crawl feel. [/QUOTE]
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Fall '03 Iron DM Tournament -- Wulf Ratbane is Iron DM!
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