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Fall Ceramic DM - Final Round Judgment Posted!
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<blockquote data-quote="FireLance" data-source="post: 1843651" data-attributes="member: 3424"><p>Thanks for the comments, Berandor. If any of the other judges can spare the time, I'd be interested in what they have to say too, but I'd understand if they want to focus on the rounds that need judging.</p><p></p><p>I think your comments are quite valid. I will have to beef up on the detail and conflict in my stories in subsequent rounds.</p><p></p><p></p><p>I'd actually set it in Eberron. That may have been one of the reasons why the story was lacking in some detail - some points were glossed over because I used an existing world.</p><p></p><p></p><p></p><p>Good catch. This was one of the bits that I planned to write in, but got omitted because I was in a rush. The elf needed a link to the time when the Mark of Death was still in existance. Unfortunately, that was also a time when the gnomish word for 'death' simply meant 'corpse'.</p><p></p><p></p><p></p><p>Another element that I should have mentioned, but didn't. Zilan is not only a paladin and a detective, he is the leading expert on the Old Gnomish script (everyone needs a hobby). Thus, the elf thought that blood from Zilan would be particularly potent, and purposely left clues in from of Old Gnomish words to draw him out.</p><p></p><p></p><p></p><p>Bad spot checks <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />. Seriously though, I thought that even in a mirror maze, they wouldn't be able to see the skeletons until they rounded the corner. Still, I'm not an expert on optics and I could be wrong.</p><p></p><p></p><p></p><p>Another victim of rushed writing syndrome. Yes, I should have provided some kind of closure on the guildmaster.</p><p></p><p>Looking forward to the next round. This is fun! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="FireLance, post: 1843651, member: 3424"] Thanks for the comments, Berandor. If any of the other judges can spare the time, I'd be interested in what they have to say too, but I'd understand if they want to focus on the rounds that need judging. I think your comments are quite valid. I will have to beef up on the detail and conflict in my stories in subsequent rounds. I'd actually set it in Eberron. That may have been one of the reasons why the story was lacking in some detail - some points were glossed over because I used an existing world. Good catch. This was one of the bits that I planned to write in, but got omitted because I was in a rush. The elf needed a link to the time when the Mark of Death was still in existance. Unfortunately, that was also a time when the gnomish word for 'death' simply meant 'corpse'. Another element that I should have mentioned, but didn't. Zilan is not only a paladin and a detective, he is the leading expert on the Old Gnomish script (everyone needs a hobby). Thus, the elf thought that blood from Zilan would be particularly potent, and purposely left clues in from of Old Gnomish words to draw him out. Bad spot checks ;). Seriously though, I thought that even in a mirror maze, they wouldn't be able to see the skeletons until they rounded the corner. Still, I'm not an expert on optics and I could be wrong. Another victim of rushed writing syndrome. Yes, I should have provided some kind of closure on the guildmaster. Looking forward to the next round. This is fun! :) [/QUOTE]
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