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Fall of the 14th Kingdom (OOC)
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<blockquote data-quote="Dragonwriter" data-source="post: 5034422" data-attributes="member: 54988"><p>Ark, I will be out-of-comission for this game as well, up until January 10th. Do you need me to pass Slassz and Tetsu's nodes to you?</p><p></p><p>Currently, Slassz is ECL 6 and Tetsu is level 5. I think I managed to get you the latest nodes already, but I can get on Dev II this evening. I just can't manage to stick around to game.</p><p></p><p>If you continue with the Ankheg fight we began last session, Slassz will do his usual routine of Power aura and slicing at the thing. If people aren't hitting regularly, he'll switch to Energy Shield, since that thing is likely to have very high accuracy. And if people go unconscious or look pretty banged up, he'll go to Vigor.</p><p></p><p>Tetsu will focus on using Crusader's Strike to heal whoever is in the worst shape and nearest to him (due to the 10 ft. range limit). He'll use Tactical Strike as his next choice, followed by Vanguard/Leading the Attack to boost allies. He will be up for regularly shifting position with 5-ft. steps to set up flanks with anyone whenever possible. He will try to use his ranseur as much as possible, keeping the monster at a slight range so it is easier to make a retreat, if it comes to that.</p></blockquote><p></p>
[QUOTE="Dragonwriter, post: 5034422, member: 54988"] Ark, I will be out-of-comission for this game as well, up until January 10th. Do you need me to pass Slassz and Tetsu's nodes to you? Currently, Slassz is ECL 6 and Tetsu is level 5. I think I managed to get you the latest nodes already, but I can get on Dev II this evening. I just can't manage to stick around to game. If you continue with the Ankheg fight we began last session, Slassz will do his usual routine of Power aura and slicing at the thing. If people aren't hitting regularly, he'll switch to Energy Shield, since that thing is likely to have very high accuracy. And if people go unconscious or look pretty banged up, he'll go to Vigor. Tetsu will focus on using Crusader's Strike to heal whoever is in the worst shape and nearest to him (due to the 10 ft. range limit). He'll use Tactical Strike as his next choice, followed by Vanguard/Leading the Attack to boost allies. He will be up for regularly shifting position with 5-ft. steps to set up flanks with anyone whenever possible. He will try to use his ranseur as much as possible, keeping the monster at a slight range so it is easier to make a retreat, if it comes to that. [/QUOTE]
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