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Fall of the Broken - OOC
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<blockquote data-quote="OnlytheStrong" data-source="post: 3836700" data-attributes="member: 54781"><p>If Vossa will allow me to be his bodyguard, I will go with a half-orc fighter. Here he is, except for some equipment. I didn't want to assume how much gold he would get to start with for equipment. Please check over Olot, as I made him from memory and a srd. Thanks!</p><p></p><p>[code]</p><p>[color=orange]Olotumeal[/color] (known as Olot to most people who know him)</p><p>[center][color=orange]Alignment:[/color] Neutral</p><p>[color=orange]Height:[/color] 6'8''</p><p>[color=orange]Weight:[/color] 180lbs</p><p>[color=orange]Appearance:[/color]</p><p> Olot looks more orc than human. His nose is short and pushed up, his ears </p><p>pointed, his eyes an odd color of orange. He is missing half of one ear due </p><p>to an incident with a wild dog. He has many scars over his body, as he was</p><p> a slow learner in the art of avoiding attacks. </p><p>[/center]</p><p></p><p>[color=orange]Attributes:[/color]</p><p>Str: 18 (16 + 2 racial) +4 mod</p><p>Dex: 10 +0</p><p>Con: 18 +4</p><p>Int: 12 (14 - 2 racial) +1</p><p>Wis: 15 +2</p><p>Cha: 10 (12 - 2 racial) +0</p><p></p><p>[color=orange]HP:[/color] 42 (10 base + 12 con mod + 20 2d10)</p><p></p><p>[color=orange]Languages:[/color]</p><p>Common</p><p>Orc</p><p>Abyssal</p><p></p><p>[color=orange]AC:[/color] 18</p><p>Touch AC: 10</p><p>Flat-footed AC: 18</p><p></p><p>[color=orange]Base Attack Bonus:[/color] +3</p><p></p><p>[color=orange]Base Speed:[/color] 20ft</p><p></p><p>[color=orange]Initiative Mod:[/color] +0</p><p></p><p>[color=orange]Saving Throws:[/color]</p><p></p><p>Fortitude: +7 (3 base save + 4 con mod)</p><p>Reflex: +1 (1 base save + O dex mod)</p><p>Will: +3 (1 base save + 2 wis mod)</p><p></p><p>[color=orange]Skills:[/color](only those with ranks)</p><p>(2+int mod)x4 = 12 + 3 +3 = 18 skill points</p><p>Craft (armorsmithing): 6 (6 ranks +0 ability mod)</p><p>Intimidate: 9 (6 ranks + 0 ability mod +3 skill focus)</p><p>Spot: cc skill 5 (3 ranks + 2 ability mod)</p><p></p><p>[color=orange]Feats:[/color]</p><p>Power Attack</p><p>Cleave</p><p>Weapon Focus (greataxe)</p><p>Skill Focus </p><p></p><p>[color=orange]Equipment:[/color]</p><p></p><p>Masterwork Greataxe, Masterwork Warhammer, Light Crossbow,</p><p>Bolts (20), Spiked Fullplate, Waterskin, Backpack, Belt Pouch, </p><p>Whetstone, Potion of Cure Light Wounds (5), Potion of Mage Armor(5)</p><p></p><p>[color=orange]Attacking:[/color]</p><p>Grapple= 7 (3 base attack bonus + 4 str mod)</p><p></p><p>Greataxe: Attack bonus +9 (3 base+1 weapon focus+1 masterwork+4 str mod)</p><p> Damage: 1d12+4 Critical: x3 (slashing)</p><p></p><p>Warhammer: Attack bonus +8 (3 base+1 masterwork+4 str mod)</p><p> Damage: 1d8+4 Critical: x3 (bludgeoning)</p><p></p><p>Light Crossbow: Attack bonus +3 (3 base +0 dex mod)</p><p> Damage: 1d8 Critical: 19-20x2 Range: 80ft (piercing)</p><p></p><p>[color=orange]Money:[/color]</p><p>10gp</p><p></p><p>[color=orange]Weight:[/color]</p><p>95lbs</p><p></p><p>Max Carrying Capacity:</p><p>Light load: up to 100lbs</p><p>Med load: up to 200lbs</p><p>Heavy load: up to 300lbs</p><p></p><p>[/code]</p></blockquote><p></p>
[QUOTE="OnlytheStrong, post: 3836700, member: 54781"] If Vossa will allow me to be his bodyguard, I will go with a half-orc fighter. Here he is, except for some equipment. I didn't want to assume how much gold he would get to start with for equipment. Please check over Olot, as I made him from memory and a srd. Thanks! [code] [color=orange]Olotumeal[/color] (known as Olot to most people who know him) [center][color=orange]Alignment:[/color] Neutral [color=orange]Height:[/color] 6'8'' [color=orange]Weight:[/color] 180lbs [color=orange]Appearance:[/color] Olot looks more orc than human. His nose is short and pushed up, his ears pointed, his eyes an odd color of orange. He is missing half of one ear due to an incident with a wild dog. He has many scars over his body, as he was a slow learner in the art of avoiding attacks. [/center] [color=orange]Attributes:[/color] Str: 18 (16 + 2 racial) +4 mod Dex: 10 +0 Con: 18 +4 Int: 12 (14 - 2 racial) +1 Wis: 15 +2 Cha: 10 (12 - 2 racial) +0 [color=orange]HP:[/color] 42 (10 base + 12 con mod + 20 2d10) [color=orange]Languages:[/color] Common Orc Abyssal [color=orange]AC:[/color] 18 Touch AC: 10 Flat-footed AC: 18 [color=orange]Base Attack Bonus:[/color] +3 [color=orange]Base Speed:[/color] 20ft [color=orange]Initiative Mod:[/color] +0 [color=orange]Saving Throws:[/color] Fortitude: +7 (3 base save + 4 con mod) Reflex: +1 (1 base save + O dex mod) Will: +3 (1 base save + 2 wis mod) [color=orange]Skills:[/color](only those with ranks) (2+int mod)x4 = 12 + 3 +3 = 18 skill points Craft (armorsmithing): 6 (6 ranks +0 ability mod) Intimidate: 9 (6 ranks + 0 ability mod +3 skill focus) Spot: cc skill 5 (3 ranks + 2 ability mod) [color=orange]Feats:[/color] Power Attack Cleave Weapon Focus (greataxe) Skill Focus [color=orange]Equipment:[/color] Masterwork Greataxe, Masterwork Warhammer, Light Crossbow, Bolts (20), Spiked Fullplate, Waterskin, Backpack, Belt Pouch, Whetstone, Potion of Cure Light Wounds (5), Potion of Mage Armor(5) [color=orange]Attacking:[/color] Grapple= 7 (3 base attack bonus + 4 str mod) Greataxe: Attack bonus +9 (3 base+1 weapon focus+1 masterwork+4 str mod) Damage: 1d12+4 Critical: x3 (slashing) Warhammer: Attack bonus +8 (3 base+1 masterwork+4 str mod) Damage: 1d8+4 Critical: x3 (bludgeoning) Light Crossbow: Attack bonus +3 (3 base +0 dex mod) Damage: 1d8 Critical: 19-20x2 Range: 80ft (piercing) [color=orange]Money:[/color] 10gp [color=orange]Weight:[/color] 95lbs Max Carrying Capacity: Light load: up to 100lbs Med load: up to 200lbs Heavy load: up to 300lbs [/code] [/QUOTE]
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