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Fallacious Follies: Oberoni, Stormwind, and Fallacies OH MY!
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<blockquote data-quote="Bedrockgames" data-source="post: 9177148" data-attributes="member: 85555"><p>On the stormwind fallacy. I do agree it is basically a valid point, you can optimize a character to fit an RP concept. And I actually was kind of a fan of some of the optimization in 3E (which the fallacy was a response to). What I will say though is when the rubber hit the road, people would often point to the fallacy while they were optimizing the hell out of a character and then using it to attack people who either had no interest in optimization or had no ability to optimize but preferred to focus on characterization (i.e. actually you have to optimize to truly role-play). My take from all of it is there is nothing wrong with optimization but in a system like 3E, when it is employed, it can create sharp divisions around play style, around a sense of fair play and balance, and it can impact peoples fun in both directions. In short, when it comes to optimization, particularly in 3E, people really need to either be on the same page or find a group that fits their style. I think a lot of gamers like RPing a character, they aren't as into the mechanics and math, and don't want those to be so central. If the GM allows unfettered optimization in a group where some people feel that way, there are going to be issues.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 9177148, member: 85555"] On the stormwind fallacy. I do agree it is basically a valid point, you can optimize a character to fit an RP concept. And I actually was kind of a fan of some of the optimization in 3E (which the fallacy was a response to). What I will say though is when the rubber hit the road, people would often point to the fallacy while they were optimizing the hell out of a character and then using it to attack people who either had no interest in optimization or had no ability to optimize but preferred to focus on characterization (i.e. actually you have to optimize to truly role-play). My take from all of it is there is nothing wrong with optimization but in a system like 3E, when it is employed, it can create sharp divisions around play style, around a sense of fair play and balance, and it can impact peoples fun in both directions. In short, when it comes to optimization, particularly in 3E, people really need to either be on the same page or find a group that fits their style. I think a lot of gamers like RPing a character, they aren't as into the mechanics and math, and don't want those to be so central. If the GM allows unfettered optimization in a group where some people feel that way, there are going to be issues. [/QUOTE]
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