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<blockquote data-quote="Sherlock" data-source="post: 1369791" data-attributes="member: 15395"><p><strong>Brother Provoni </strong> </p><p><strong>Human Male 5th Level Cleric of The Phoenix</strong></p><p> </p><p><strong>Patron Deity</strong>: The Phoenix</p><p><strong>Alignment</strong>: Neutral Good</p><p><strong>Height</strong>: 5’9”</p><p><strong>Weight</strong>: 164 lbs.</p><p><strong>Hair</strong>: Red</p><p><strong>Eyes</strong>: Green</p><p><strong>Age</strong>: 26</p><p></p><p>Str: 10 (+0) </p><p>Dex: 10 (+0) </p><p>Con: 12 (+1) </p><p>Int: 14 (+2) </p><p>Wis: 16 (+3) [4th level stat bump]</p><p>Cha: 16 (+3) </p><p></p><p><strong>Class and Racial Abilities:</strong></p><p></p><p>*Divine Spells</p><p>*Turn Undead 6/day (Turn Check 1d20+5, Turning Damage 2d6+9, Turns as a 6th level Cleric) </p><p>*Sun domain (Once per day can perform a greater turning, undead that would normally be turned are destoryed instead)</p><p>*Travel domain (For a total time per day of 1 round per cleric level, he can act as if under the effects of a Freedom of Movement spell. Survival is a class skill)</p><p></p><p><strong>Hit Dice</strong>: 5d8+5 </p><p><strong>HP</strong>: 31</p><p><strong>AC</strong>: 14 (+0 Dex, +4 armor)</p><p><strong>Init</strong>: +0 (+0 Dex)</p><p><strong>Speed</strong>: 30ft </p><p></p><p><strong>Saves:</strong></p><p>Fortitude +5 [+4 base, +1 Con]</p><p>Reflex +1 [+1 base, +0 Dex]</p><p>Will +9 [+4 base, +3 Wis, +2 Iron Will]</p><p></p><p><strong>BAB</strong>: +3</p><p><strong>Melee Atk</strong>: +3</p><p><strong>Melee weapon</strong>: Masterwork Quarterstaff, Attack +4, Damage 1d6, x2 Crit</p><p><strong>Ranged Atk</strong>: +3 </p><p><strong>Ranged weapon</strong>: Masterwork Sling, Attack +4, Damage 1d4, x2 Crit. Range 50’ </p><p></p><p><strong>Skills</strong>:</p><p>Concentration +8 (7 Ranks, +1 Con)</p><p>Diplomacy +13 (8 Ranks, +3 Wis, +2 Negotiator)</p><p>Heal +7 (4 Ranks, +3 Wis)</p><p>Knowledge: History +6 (4 Ranks, +2 Int)</p><p>Knowledge: Religion +10 (8 Ranks, +2 Int)</p><p>Knowledge: Planes +5 (3 Ranks, +2 Int)</p><p>Sense Motive +5 (0 Ranks, +3 Wis, +2 Negotiator)</p><p>Spellcraft +8 (6 Ranks, +2 Int)</p><p></p><p><strong>Feats</strong>:</p><p>Improved Turning</p><p>Iron Will</p><p>Negotiator</p><p></p><p><strong>Languages</strong></p><p>Common, Celestial, Giant, Draconic</p><p><strong></strong></p><p><strong>Spells Prepared</strong></p><p>0th - detect magic, read magic, light, guideance, virtue</p><p>DC 13, can convert to cure minor wounds for 1 point of healing</p><p></p><p>1st - bless, magic stone, sanctuary, shield of faith, (d) longstrider. </p><p>DC 14, can convert to cure light wounds for 1d8+5 points of healing</p><p></p><p>2nd – hold person, spiritual weapon, remove paralysis, (d) heat metal</p><p>DC 15, can convert to cure moderate wounds for 2d8+8 points of healing</p><p></p><p>3rd – dispel magic, prayer, (d) searing light</p><p>DC 16, can convert to cure serious wounds for 3d8+8 points of healing</p><p></p><p> </p><p></p><p><strong>Equipment</strong>: </p><p> </p><p>Masterwork chain shirt</p><p>Masterwork quaterstaff</p><p>Masterwork sling </p><p>40 sling bullets</p><p>10 sliver sling bullets</p><p>Cleric’s vestments</p><p>Iron holy symbol of The Phoenix</p><p>Belt pouch</p><p>Alchemist’s fire (5)</p><p>Holy water (4)</p><p>Pearl of Power, 1st Level</p><p>Pearl of Power, 2nd Level</p><p>Scroll (cure light wounds, detect evil, comprehend languages, magic weapon)</p><p>Scroll (restoration, lesser (2), zone of truth, find traps)</p><p>Scroll (blindness, daylight, dispel magic, neutralize poison)</p><p></p><p><strong>Money</strong>: </p><p>727 gold</p><p>10 silver</p></blockquote><p></p>
[QUOTE="Sherlock, post: 1369791, member: 15395"] [B]Brother Provoni [/B] [B]Human Male 5th Level Cleric of The Phoenix[/B] [B]Patron Deity[/B]: The Phoenix [B]Alignment[/B]: Neutral Good [B]Height[/B]: 5’9” [B]Weight[/B]: 164 lbs. [B]Hair[/B]: Red [B]Eyes[/B]: Green [B]Age[/B]: 26 Str: 10 (+0) Dex: 10 (+0) Con: 12 (+1) Int: 14 (+2) Wis: 16 (+3) [4th level stat bump] Cha: 16 (+3) [B]Class and Racial Abilities:[/B] *Divine Spells *Turn Undead 6/day (Turn Check 1d20+5, Turning Damage 2d6+9, Turns as a 6th level Cleric) *Sun domain (Once per day can perform a greater turning, undead that would normally be turned are destoryed instead) *Travel domain (For a total time per day of 1 round per cleric level, he can act as if under the effects of a Freedom of Movement spell. Survival is a class skill) [B]Hit Dice[/B]: 5d8+5 [B]HP[/B]: 31 [B]AC[/B]: 14 (+0 Dex, +4 armor) [B]Init[/B]: +0 (+0 Dex) [B]Speed[/B]: 30ft [B]Saves:[/B] Fortitude +5 [+4 base, +1 Con] Reflex +1 [+1 base, +0 Dex] Will +9 [+4 base, +3 Wis, +2 Iron Will] [B]BAB[/B]: +3 [B]Melee Atk[/B]: +3 [B]Melee weapon[/B]: Masterwork Quarterstaff, Attack +4, Damage 1d6, x2 Crit [B]Ranged Atk[/B]: +3 [B]Ranged weapon[/B]: Masterwork Sling, Attack +4, Damage 1d4, x2 Crit. Range 50’ [B]Skills[/B]: Concentration +8 (7 Ranks, +1 Con) Diplomacy +13 (8 Ranks, +3 Wis, +2 Negotiator) Heal +7 (4 Ranks, +3 Wis) Knowledge: History +6 (4 Ranks, +2 Int) Knowledge: Religion +10 (8 Ranks, +2 Int) Knowledge: Planes +5 (3 Ranks, +2 Int) Sense Motive +5 (0 Ranks, +3 Wis, +2 Negotiator) Spellcraft +8 (6 Ranks, +2 Int) [B]Feats[/B]: Improved Turning Iron Will Negotiator [B]Languages[/B] Common, Celestial, Giant, Draconic [B] Spells Prepared[/B] 0th - detect magic, read magic, light, guideance, virtue DC 13, can convert to cure minor wounds for 1 point of healing 1st - bless, magic stone, sanctuary, shield of faith, (d) longstrider. DC 14, can convert to cure light wounds for 1d8+5 points of healing 2nd – hold person, spiritual weapon, remove paralysis, (d) heat metal DC 15, can convert to cure moderate wounds for 2d8+8 points of healing 3rd – dispel magic, prayer, (d) searing light DC 16, can convert to cure serious wounds for 3d8+8 points of healing [B]Equipment[/B]: Masterwork chain shirt Masterwork quaterstaff Masterwork sling 40 sling bullets 10 sliver sling bullets Cleric’s vestments Iron holy symbol of The Phoenix Belt pouch Alchemist’s fire (5) Holy water (4) Pearl of Power, 1st Level Pearl of Power, 2nd Level Scroll (cure light wounds, detect evil, comprehend languages, magic weapon) Scroll (restoration, lesser (2), zone of truth, find traps) Scroll (blindness, daylight, dispel magic, neutralize poison) [B]Money[/B]: 727 gold 10 silver [/QUOTE]
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