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Fallen World- 13th lvl homebrew (dark and mature)
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<blockquote data-quote="Jemal" data-source="post: 3693814" data-attributes="member: 9026"><p>Well, how about we assume it's OK until someone tells us otherwise... I've read the EnWorld terms (though not recently), and unless you have 'on-screen' stuff of an 18A or higher nature (nudity/sex/etc), I think it'll be good.</p><p></p><p>On that note, Greyguard is basically a Paladin prestige class built for paladins who like to get their hands dirty. I think it would fit in perfectly with this type of setting. It's got all the Pally abilities(Except their 'smite Evil' slowly evolves into "Smite people you don't like"). They basically justify doing stuff "For the greater Good". They don't run into the moral quandries most Pallys do.. If the badguy is wearing baby armour, they don't go "OH NO, I can't kill babies!" THey go "Hey, the kids're gonna die anyways if I don't stop that jerk. SMITE HO!"</p><p>It's in Complete Scoundrel.</p><p></p><p>They can still loose their abilities.. it's just harder, and the higher level they get, the harder it is. By lvl 10, they can get away with anything so long as they truley believe it's for a good cause. (Leading back to your 'good intentions' thing).</p><p></p><p>At lvl 13, the class levels would probably look something like Human Rogue3/Pal2/GrayGuard8</p></blockquote><p></p>
[QUOTE="Jemal, post: 3693814, member: 9026"] Well, how about we assume it's OK until someone tells us otherwise... I've read the EnWorld terms (though not recently), and unless you have 'on-screen' stuff of an 18A or higher nature (nudity/sex/etc), I think it'll be good. On that note, Greyguard is basically a Paladin prestige class built for paladins who like to get their hands dirty. I think it would fit in perfectly with this type of setting. It's got all the Pally abilities(Except their 'smite Evil' slowly evolves into "Smite people you don't like"). They basically justify doing stuff "For the greater Good". They don't run into the moral quandries most Pallys do.. If the badguy is wearing baby armour, they don't go "OH NO, I can't kill babies!" THey go "Hey, the kids're gonna die anyways if I don't stop that jerk. SMITE HO!" It's in Complete Scoundrel. They can still loose their abilities.. it's just harder, and the higher level they get, the harder it is. By lvl 10, they can get away with anything so long as they truley believe it's for a good cause. (Leading back to your 'good intentions' thing). At lvl 13, the class levels would probably look something like Human Rogue3/Pal2/GrayGuard8 [/QUOTE]
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