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<blockquote data-quote="Gli'jar" data-source="post: 3869580" data-attributes="member: 36562"><p>Canthan gazes out and recognizes the precarious situation. I an act of self preservation he acts first to keep himself from harm. He moves forward trying to place himself in a central location close to the others while focusing on avoiding the flying beasts and begins chanting. He is quickly surrounded by summoned creatures, these horrors resemble lions except rather than a mane of hair a mane of tentacle writhe about their head that continues down their back and hooked tentacles surround a toothy maw where there would normally be whiskers. A single large eye flanked by multiple smaller eyes gaze out in what appears to be a fixed stare. <span style="color: DarkOrange">"Protect me from the flying creatures. Do not allow them past to attack me. Let my companions through to join me. "</span> He then yells out,<span style="color: DarkOrange"> "Join up on my position, my companions will not attack you. If you do not, I will not be able to attack offensively without injuring you! "</span></p><p></p><p>[sblock=Action]</p><p><a href="http://invisiblecastle.com/find.py?id=1351938" target="_blank">Cast on the defensive (Check=35) Summon Monster VI</a> and summon 1d4+1 creatures from the Summon Monster IV list. I will apply the feat sudden maximize to the spell to ensure I get all 5 creatures. Summoned creatures, +2 DC to dispell, +6 Str and Con (incorporated in stats below), Summon spells 1 std action as opposed to full round. I will summon them around my person to ensure I do not get attacked by the stirges.</p><p></p><p>Pseudonatural lions </p><p>Size/Type: Large Animal</p><p>Hit Dice: 5d8+10+15 (47 hp)</p><p>Initiative: +3</p><p>Speed: 40 ft. (8 squares)</p><p>Armor Class: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12</p><p>Base Attack/Grapple: +3/+12</p><p>Attack: Claw +10 melee (1d4+8)</p><p>Full Attack: 2 claws +10 melee (1d4+8) and bite +5 melee (1d8+4)</p><p>Space/Reach: 10 ft./5 ft.</p><p>Special Attacks: Pounce, improved grab, rake 1d4+2, DR 5/magic</p><p>Special Qualities: Low-light vision, scent</p><p>Saves: Fort +9, Ref +7, Will +2</p><p>Abilities: Str 27, Dex 17, Con 21, Int 2, Wis 12, Cha 6</p><p>Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5</p><p>Feats: Alertness, Run[/sblock]</p></blockquote><p></p>
[QUOTE="Gli'jar, post: 3869580, member: 36562"] Canthan gazes out and recognizes the precarious situation. I an act of self preservation he acts first to keep himself from harm. He moves forward trying to place himself in a central location close to the others while focusing on avoiding the flying beasts and begins chanting. He is quickly surrounded by summoned creatures, these horrors resemble lions except rather than a mane of hair a mane of tentacle writhe about their head that continues down their back and hooked tentacles surround a toothy maw where there would normally be whiskers. A single large eye flanked by multiple smaller eyes gaze out in what appears to be a fixed stare. [COLOR=DarkOrange]"Protect me from the flying creatures. Do not allow them past to attack me. Let my companions through to join me. "[/COLOR] He then yells out,[COLOR=DarkOrange] "Join up on my position, my companions will not attack you. If you do not, I will not be able to attack offensively without injuring you! "[/COLOR] [sblock=Action] [url=http://invisiblecastle.com/find.py?id=1351938]Cast on the defensive (Check=35) Summon Monster VI[/url] and summon 1d4+1 creatures from the Summon Monster IV list. I will apply the feat sudden maximize to the spell to ensure I get all 5 creatures. Summoned creatures, +2 DC to dispell, +6 Str and Con (incorporated in stats below), Summon spells 1 std action as opposed to full round. I will summon them around my person to ensure I do not get attacked by the stirges. Pseudonatural lions Size/Type: Large Animal Hit Dice: 5d8+10+15 (47 hp) Initiative: +3 Speed: 40 ft. (8 squares) Armor Class: 15 (-1 size, +3 Dex, +3 natural), touch 12, flat-footed 12 Base Attack/Grapple: +3/+12 Attack: Claw +10 melee (1d4+8) Full Attack: 2 claws +10 melee (1d4+8) and bite +5 melee (1d8+4) Space/Reach: 10 ft./5 ft. Special Attacks: Pounce, improved grab, rake 1d4+2, DR 5/magic Special Qualities: Low-light vision, scent Saves: Fort +9, Ref +7, Will +2 Abilities: Str 27, Dex 17, Con 21, Int 2, Wis 12, Cha 6 Skills: Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5 Feats: Alertness, Run[/sblock] [/QUOTE]
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