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General Tabletop Discussion
*Pathfinder & Starfinder
Falling Damage - Anyone else hopes falling hurts just a little bit more?
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<blockquote data-quote="Celebrim" data-source="post: 4022943" data-attributes="member: 4937"><p>That's a perfectly valid opinion, and I respect the fact that there are people who think so and I even understand why they think so. </p><p></p><p>But speaking for myself, had I been another player in that group and what you described happened, I would given serious thought to quietly and without fanfare making that the last session I showed up to. It just would have killed the fun for me. If you got a 'ring of feather' falling, great. If you 'boots of the soft landing', swell. But if you are just jumping off 150' cliffs landing on your feet and be off and running with no explanation but that you are super tough and know you can take it, it turns the game into 'swords and capes' and I'm really not interested in that. It doesn't satisfy. It's too far removed from what I find interesting in a game except as the occasional one shot. It may be a rare filet mignon, but I guess I'm not a filet mignon kinda person. I'm the kinda guy who has had the most fun playing Chill, and CoC, Paranoia, and a grittier D&D than what goes with falling 150' deliberately because he knows he's going to survive it. </p><p></p><p>I'd much rather play in a game where if the player did that, he had a reasonable belief that he wouldn't survive it but that the needs of the story compelled him to do it anyway. That way, if he survives it means something. And if he doesn't, it meant something to. But all it means to me in the current context is, "OMG did you see that!", and only if you are cognizant of the limitations of the rules to begin with. The second time you see it, it really grates on me.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 4022943, member: 4937"] That's a perfectly valid opinion, and I respect the fact that there are people who think so and I even understand why they think so. But speaking for myself, had I been another player in that group and what you described happened, I would given serious thought to quietly and without fanfare making that the last session I showed up to. It just would have killed the fun for me. If you got a 'ring of feather' falling, great. If you 'boots of the soft landing', swell. But if you are just jumping off 150' cliffs landing on your feet and be off and running with no explanation but that you are super tough and know you can take it, it turns the game into 'swords and capes' and I'm really not interested in that. It doesn't satisfy. It's too far removed from what I find interesting in a game except as the occasional one shot. It may be a rare filet mignon, but I guess I'm not a filet mignon kinda person. I'm the kinda guy who has had the most fun playing Chill, and CoC, Paranoia, and a grittier D&D than what goes with falling 150' deliberately because he knows he's going to survive it. I'd much rather play in a game where if the player did that, he had a reasonable belief that he wouldn't survive it but that the needs of the story compelled him to do it anyway. That way, if he survives it means something. And if he doesn't, it meant something to. But all it means to me in the current context is, "OMG did you see that!", and only if you are cognizant of the limitations of the rules to begin with. The second time you see it, it really grates on me. [/QUOTE]
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Falling Damage - Anyone else hopes falling hurts just a little bit more?
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