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Falling Damage?
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<blockquote data-quote="Taloras" data-source="post: 1845044" data-attributes="member: 2773"><p>Yea, i meant volume and cubic feet.</p><p></p><p>This class is the Planeshifter PrC from Manual of the Planes btw. By the 10th level, he has plane shift at will, planar area swap if he wishes whenever he planeshifts(however, if there are any people inside the area, a DC 20 will save cancels the entire swap, thats the whole reason for making it in the air and away from everyone), avoid planar effects(as the spell from the book), and his own demiplane, which grows starting at 10th level. 7 of the 10 levels also grant an effective caster level.</p><p></p><p>Then again, up until we thought of this use, this was the -weakest- character of the group. We have a chosen of mystra, a 36 ft tall monk(dont ask me, it has to do with a bunch of wierd feats from a swashbuckling book), a pixie lich, some other tiny fey creature....this is the game from hell.....</p><p></p><p>How high would you have to put the sphere to get enough kinetic energy to cause a cataclysm? </p><p></p><p>Hmm....since the character has his own demiplane, i toyed with the idea of collecting iron to make a 2000ft wide sphere.....melting it all together.....thats approximately 1884954000000 lbs and 9424770010d6</p><p></p><p>Hmm.....wonder what kind of damage this would do to a city if dropped from a mile or 2 up? Say.....put a Contingency-Planeshift(elemental plane of earth) spell to go in if he ever gets into an inhospitable airless environment...then Teleport into orbit over the city.......sounds like a doomsday weapon to me. But thats just my take. This IS however, an exercise in how some rules can be exploited horribly.</p></blockquote><p></p>
[QUOTE="Taloras, post: 1845044, member: 2773"] Yea, i meant volume and cubic feet. This class is the Planeshifter PrC from Manual of the Planes btw. By the 10th level, he has plane shift at will, planar area swap if he wishes whenever he planeshifts(however, if there are any people inside the area, a DC 20 will save cancels the entire swap, thats the whole reason for making it in the air and away from everyone), avoid planar effects(as the spell from the book), and his own demiplane, which grows starting at 10th level. 7 of the 10 levels also grant an effective caster level. Then again, up until we thought of this use, this was the -weakest- character of the group. We have a chosen of mystra, a 36 ft tall monk(dont ask me, it has to do with a bunch of wierd feats from a swashbuckling book), a pixie lich, some other tiny fey creature....this is the game from hell..... How high would you have to put the sphere to get enough kinetic energy to cause a cataclysm? Hmm....since the character has his own demiplane, i toyed with the idea of collecting iron to make a 2000ft wide sphere.....melting it all together.....thats approximately 1884954000000 lbs and 9424770010d6 Hmm.....wonder what kind of damage this would do to a city if dropped from a mile or 2 up? Say.....put a Contingency-Planeshift(elemental plane of earth) spell to go in if he ever gets into an inhospitable airless environment...then Teleport into orbit over the city.......sounds like a doomsday weapon to me. But thats just my take. This IS however, an exercise in how some rules can be exploited horribly. [/QUOTE]
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