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Falling from Great Heights
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<blockquote data-quote="Aaron" data-source="post: 5869922" data-attributes="member: 52548"><p>It appears to make sense if:</p><p></p><p>1) you assume that the PCS are normal humans, an assumption not shared by many DMs;</p><p></p><p>2) you describe every single attack from the hundreds (thousands?) of deadly enemies the PCs encounter as only being glancing blows: but, unfortunately, that doesn't make sense at all.</p><p></p><p>3) you like to be forced to describe even dragon crush attacks as "glancing blows", or pools of acid as "mildly irritating", and so on.</p><p></p><p> </p><p>What if the character is sleeping, tied, or otherwise completely helpless?</p><p></p><p>Do you realize that (in 3E) a high level PC can easily survive a coup de grace from a commoner armed with a dagger, despite being completely helpless (paralized, tied, and so on)?</p><p></p><p>There's nothing you need to help you; you sustain the damage, just like you sustain an ancient wyrm firebreath.</p><p> </p><p>Aside from the term "realistic", that IMHO sounds quite inappropriate in a D&D setting, the explanation is simple: we are talking about PCs here, people who can drink poison like beer.</p><p></p><p>And if you want to visualize a high level PC jumping from a roof, [ame="http://www.youtube.com/watch?v=wJAQfTP7VDk"]here you are[/ame].</p><p> </p><p>Realistic Play Styles in D&D?</p><p></p><p>Good luck with that.</p></blockquote><p></p>
[QUOTE="Aaron, post: 5869922, member: 52548"] It appears to make sense if: 1) you assume that the PCS are normal humans, an assumption not shared by many DMs; 2) you describe every single attack from the hundreds (thousands?) of deadly enemies the PCs encounter as only being glancing blows: but, unfortunately, that doesn't make sense at all. 3) you like to be forced to describe even dragon crush attacks as "glancing blows", or pools of acid as "mildly irritating", and so on. What if the character is sleeping, tied, or otherwise completely helpless? Do you realize that (in 3E) a high level PC can easily survive a coup de grace from a commoner armed with a dagger, despite being completely helpless (paralized, tied, and so on)? There's nothing you need to help you; you sustain the damage, just like you sustain an ancient wyrm firebreath. Aside from the term "realistic", that IMHO sounds quite inappropriate in a D&D setting, the explanation is simple: we are talking about PCs here, people who can drink poison like beer. And if you want to visualize a high level PC jumping from a roof, [ame="http://www.youtube.com/watch?v=wJAQfTP7VDk"]here you are[/ame]. Realistic Play Styles in D&D? Good luck with that. [/QUOTE]
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