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Falling from Great Heights
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<blockquote data-quote="Aaron" data-source="post: 5879895" data-attributes="member: 52548"><p>They can't be considered a threat thanks to Mike Tyson experience in real world.</p><p></p><p>The same goes for the country bandits facing a high level PC.</p><p></p><p>Alas, you must face it, and a billion of more examples like it I can cite.</p><p></p><p>But he is not, and luck, chance, fate means nothing: this will happen every time the monk happens to be bitten by this colossal dragon.</p><p></p><p>Now, you can't dismiss my examples taken from the game rules with "this is ridiculous": what I'm showing you is that the game has an internal consistency, that you are throwing out of the window asking for a dozen country bandits with crossbows to be a serious threat.</p><p></p><p>The high level PC monk knows that he can face the colossal dragon, and he knows he can slaughter the country bandits, just like Mike tyson knows he can defeat the 4 years old kids: they both know it thanks to their life experience.</p><p></p><p>You said it too.</p><p></p><p>They have also seen that mooks die even if hit in their arms, stomach, legs, and so on.</p><p></p><p>But they have also seen that they (the PCs) can be hit several times in their arms, stomach, chest, legs, whatever, even on their heads, and they don't die.</p><p></p><p>That's their experience.</p><p></p><p>They have also seen that they can survive lava, falling from great heights, poison, acid pools, earthquakes, tsunami, being swallowed by a colossal dragon, being hit by thrown boulders, and so on.</p><p></p><p>That's their experience.</p><p></p><p> Nope, unless these PCS are so stupidly lucky that every single hit in their career has always hit their arms.</p><p></p><p>Not to mention that seeing how many crossbows bolt a high level PC can sustain, they also should know that they are different from common people, cause no country bandit could sustain being hit 20 or 30 time by crossbows bolts, even if they are always hit in their arms.</p><p></p><p>Besides, your point of view should be applied for <em>every single danger</em> the PCs could face, making them a jumble of incredible idiots, cause they otherwise would never go adventuring knowing that they can face threats immeasurably greater than a bunch of country bandits.</p></blockquote><p></p>
[QUOTE="Aaron, post: 5879895, member: 52548"] They can't be considered a threat thanks to Mike Tyson experience in real world. The same goes for the country bandits facing a high level PC. Alas, you must face it, and a billion of more examples like it I can cite. But he is not, and luck, chance, fate means nothing: this will happen every time the monk happens to be bitten by this colossal dragon. Now, you can't dismiss my examples taken from the game rules with "this is ridiculous": what I'm showing you is that the game has an internal consistency, that you are throwing out of the window asking for a dozen country bandits with crossbows to be a serious threat. The high level PC monk knows that he can face the colossal dragon, and he knows he can slaughter the country bandits, just like Mike tyson knows he can defeat the 4 years old kids: they both know it thanks to their life experience. You said it too. They have also seen that mooks die even if hit in their arms, stomach, legs, and so on. But they have also seen that they (the PCs) can be hit several times in their arms, stomach, chest, legs, whatever, even on their heads, and they don't die. That's their experience. They have also seen that they can survive lava, falling from great heights, poison, acid pools, earthquakes, tsunami, being swallowed by a colossal dragon, being hit by thrown boulders, and so on. That's their experience. Nope, unless these PCS are so stupidly lucky that every single hit in their career has always hit their arms. Not to mention that seeing how many crossbows bolt a high level PC can sustain, they also should know that they are different from common people, cause no country bandit could sustain being hit 20 or 30 time by crossbows bolts, even if they are always hit in their arms. Besides, your point of view should be applied for [I]every single danger[/I] the PCs could face, making them a jumble of incredible idiots, cause they otherwise would never go adventuring knowing that they can face threats immeasurably greater than a bunch of country bandits. [/QUOTE]
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