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Falling from Great Heights
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<blockquote data-quote="Minigiant" data-source="post: 5886220" data-attributes="member: 63508"><p>[MENTION=26918]JAM[/MENTION]ersonCourage</p><p></p><p>I like your rpg. It gave the little DM in inside of me a heart attack thinking of the complex formulas to calculate things and all the aspects to tract. But to like it.</p><p></p><p>To me it could be complished in 5E with a simple core, a Armor as DR system, a Stamina system (or some degenerative regenerating DR system), and a couple other tweaks.</p><p></p><p>But I still don't see how it is different than any other version of D&D other that the stats. You still need about X+20 level 1s to defeat a level 12 hero (X is how many level 1s the hero killed before they got their attacks off because of initiative).</p><p></p><p>But I just don't get this topic. I don't think 5E will break the trending power curve of all of D&D (maybe not 4E sinceit skipped gritty): gritty to semifantasy to superfantasy to gonzofantasy. Anyone who want to flatten the curve, change the starting point, change the ending point; has to add modules. Then they can play whatever they feel like, yo.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 5886220, member: 63508"] [MENTION=26918]JAM[/MENTION]ersonCourage I like your rpg. It gave the little DM in inside of me a heart attack thinking of the complex formulas to calculate things and all the aspects to tract. But to like it. To me it could be complished in 5E with a simple core, a Armor as DR system, a Stamina system (or some degenerative regenerating DR system), and a couple other tweaks. But I still don't see how it is different than any other version of D&D other that the stats. You still need about X+20 level 1s to defeat a level 12 hero (X is how many level 1s the hero killed before they got their attacks off because of initiative). But I just don't get this topic. I don't think 5E will break the trending power curve of all of D&D (maybe not 4E sinceit skipped gritty): gritty to semifantasy to superfantasy to gonzofantasy. Anyone who want to flatten the curve, change the starting point, change the ending point; has to add modules. Then they can play whatever they feel like, yo. [/QUOTE]
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