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General Tabletop Discussion
*TTRPGs General
Falling off the 4ed bandwagon
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<blockquote data-quote="Thornir Alekeg" data-source="post: 5046222" data-attributes="member: 15651"><p>I cannot speak at all to my experiences with 4e since I haven't had any yet (I bought the books when they came out, but haven't found a gaming group willing to give it a whirl, and so haven't even finished looking through them), but I have a question reagarding the Powers issue you have: what was your experience with earlier editions? </p><p></p><p>In earlier editions combat could be dull, repetetive actions; Fighter/Cleric: I attack with my [weapon x]. Mage: I cast [appropriately powered spell], Rogue: I work around to a flanking position to get my sneak attack damage. </p><p></p><p>It seems to me like the powers may not be a problem as such, but your hopes and expectations for the powers are not coming to pass, and so you feel disappointed. In what way do you feel Powers are a step back from earlier editions, rather than being a tool that did not work as you hoped?</p></blockquote><p></p>
[QUOTE="Thornir Alekeg, post: 5046222, member: 15651"] I cannot speak at all to my experiences with 4e since I haven't had any yet (I bought the books when they came out, but haven't found a gaming group willing to give it a whirl, and so haven't even finished looking through them), but I have a question reagarding the Powers issue you have: what was your experience with earlier editions? In earlier editions combat could be dull, repetetive actions; Fighter/Cleric: I attack with my [weapon x]. Mage: I cast [appropriately powered spell], Rogue: I work around to a flanking position to get my sneak attack damage. It seems to me like the powers may not be a problem as such, but your hopes and expectations for the powers are not coming to pass, and so you feel disappointed. In what way do you feel Powers are a step back from earlier editions, rather than being a tool that did not work as you hoped? [/QUOTE]
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