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Falling off the 4ed bandwagon
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<blockquote data-quote="samursus" data-source="post: 5046399" data-attributes="member: 64280"><p>This.</p><p></p><p>After reading MANY threads on "Why 4e sux", "This is what they did wrong" and "This is why I am leaving 4e" I have done some pondering.</p><p></p><p>You see, many of the issues brought up, especially in thoughtful posts like the OP's, resonate with me to some degree. </p><p></p><p>I have been following 4e since information started being leaked, and have been pretty much a fanboi. I do see a lot of the issues with the system, although many of them are only indicative of different playing styles... but what is interesting to me is the extremity of how these issues affect people, including myself. I mean, its just a game. And then Filchers post kinda opened the clouds for me....</p><p></p><p>Its nostalgia (for me at least)... I am (and I suspect this may be true with others) trying to recapture the new and exciting strangeness of when we first played an RPG or D&D. That is why I believe the Retro-Clones are doing so well... </p><p></p><p>I am a thirty-something year old player who started when I was 10... I just started playing again after about a 10 year hiatus. I like 4e... its not perfect, but I like the system a lot. Some issues re: Magic Items and such kinda bother me, but I am now realizing that I can never go back... </p><p></p><p>Sure, I could start up with LL or BFRG or even break out my Rules Cyclopedia, but I now see that with what I know now, and how I can see the entirety of a rules system for what it is, I wouldn't enjoy it knowing that there are IMO better ways to do things, that other rules systems have demonstrated in the 20+ years since I first played...</p><p></p><p>Basically this is just a long-winded musing on why an older-gamer is so freaking hard to please (speaking of myself)</p></blockquote><p></p>
[QUOTE="samursus, post: 5046399, member: 64280"] This. After reading MANY threads on "Why 4e sux", "This is what they did wrong" and "This is why I am leaving 4e" I have done some pondering. You see, many of the issues brought up, especially in thoughtful posts like the OP's, resonate with me to some degree. I have been following 4e since information started being leaked, and have been pretty much a fanboi. I do see a lot of the issues with the system, although many of them are only indicative of different playing styles... but what is interesting to me is the extremity of how these issues affect people, including myself. I mean, its just a game. And then Filchers post kinda opened the clouds for me.... Its nostalgia (for me at least)... I am (and I suspect this may be true with others) trying to recapture the new and exciting strangeness of when we first played an RPG or D&D. That is why I believe the Retro-Clones are doing so well... I am a thirty-something year old player who started when I was 10... I just started playing again after about a 10 year hiatus. I like 4e... its not perfect, but I like the system a lot. Some issues re: Magic Items and such kinda bother me, but I am now realizing that I can never go back... Sure, I could start up with LL or BFRG or even break out my Rules Cyclopedia, but I now see that with what I know now, and how I can see the entirety of a rules system for what it is, I wouldn't enjoy it knowing that there are IMO better ways to do things, that other rules systems have demonstrated in the 20+ years since I first played... Basically this is just a long-winded musing on why an older-gamer is so freaking hard to please (speaking of myself) [/QUOTE]
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